The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Radiant Spawn Engine
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Update: 24 Apr, 2017 @ 5:40pm

[Version 4.32]

-Added mages to the stormcloak and ravager armies.
-Improved the rally point system.
-Fixed a CTD issue with rally points.
-fixed an issue preventing raid parties from being summoned in interiors.
-Improved hostile spawning in interior locations.
-Added a warning message when leaving a battlezone

Update: 7 Apr, 2017 @ 3:46pm

[Version 4.2]
-Several CTD fixes
-Increased the zones from 68 to 70 (Need to restart the mod to get them)
-Completed the rally point system for skirmishes (selectable in the MCM under "bz respwan types")
-New options in the MCM
-Can now add a custom ranged weapon for use by all armies (ex: firearm mods)
-Added quest objectives for events like Daedra cultist spawns
-Improved the spawn system.

Update: 20 Feb, 2017 @ 6:58pm

[Version 4.1]

Update: 28 Jan, 2017 @ 6:42pm

Update: 7 Jan, 2017 @ 9:16pm

[Version 3.9]
-Fixed the most common CTD of the mod by changing the spawn method
-Joint operations between armies last 2.5 days before they need to be renewed
-Fixed message issue with joining an army after a skirmish
-minor bug fixes and optimizations
-Fixed issue with marching stopping immediately after starting

Update: 5 Jan, 2017 @ 9:51pm

-Fixed messaging issues when first starting the mod
-Fixed the option menu to join an army temporarily during a skirmish
-You have the option to decline and remain independent
-A accept/ reject option is given before you join an army

Update: 5 Jan, 2017 @ 11:02am

[Version 3.8]
-Fixed issues related to joint ops system
-An army must have a territory to do joint ops
-You can start joint ops with an ally if you have 25 merit points / joint ops are temporary
-Fixed alliance / betrayal procedure
-made orc war creatures tougher
-Fixed several issues in the menus
-Fixed a CTD related bug
-Improved civilian travel procedures

Update: 29 Dec, 2016 @ 5:42pm

[Version: 3.7]
-several bug fixes
-Stability improvements
-Menu fixes
-Increased the rate and amount of gold generated by territories
-Fixed issue with aliance levels not increasing over time
-Added the option to allow npcs above level 5 to get skill and stat bonuses
-There is a chance that npcs with high conjuration skill will have a multi-summon spell

-Excluded several locations from spawning

Update: 17 Dec, 2016 @ 2:32pm

-CTD related bug fix
-Minor skrimish bug

Update: 13 Dec, 2016 @ 4:44pm

[Version 3.6]
-Extended the reach of territories for distant skirmishes
-Fixed issues with unit numbers fluctuating while marching between zones
-Marching through controlled territories allows you to collect additional units and raise morale
-Marching slowly lowers morale
-Every territory has its own morale value / each effects the average morale for the army
-Killing enemy soldiers raises morale / Losing soldiers lowers
-morale can significantly influence skrimishes
-The stats of individual territories can be viewed from the menu if you are a member of the army
-Readjusted Wilderness Skrimishes / made the spawn selection more random