Stellaris
Pre-FTL Players test - Archived
Mostrando 11-20 de 21 aportaciones
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Actualización: 22 OCT 2016 a las 10:06

Compatch for 1.3 Heinlein, take 1

Actualización: 23 AGO 2016 a las 15:22

Boosted odds of getting FTL after 20 years, boosted AI odds of getting FTL, and greatly increased odds of AI actually chossinf FTL when it can

Actualización: 23 AGO 2016 a las 9:40

STL ships should no longer get stuck in nebulas

Actualización: 22 AGO 2016 a las 17:27

FTL tech weights properly designed now, average set to 14 techs for 3 choices per draw = 24 years average for AI

Actualización: 20 AGO 2016 a las 12:53

FTL mapmode update

Actualización: 18 AGO 2016 a las 18:19

I've cleaned up some remnants of my earlier failed effort to make drives reverse engineerable. They didn't seem to cause trouble under 1.2.4, but (hopefully) they're causing trouble under 1.2.5 and removing them will resolve it.

Actualización: 15 AGO 2016 a las 18:13

Tweak to STL drive to fix ships sometimes getting stuck just outside their destination systems

Actualización: 14 AGO 2016 a las 8:06

Initial Upload

Actualización: 13 AGO 2016 a las 19:11

Initial Upload

Actualización: 13 AGO 2016 a las 15:46

Initial Upload