Stellaris

Stellaris

Pre-FTL Players test - Archived
Viser 11-20 af 21 forekomster
< 1  2  3 >
Opdatering: 22. okt. 2016 kl. 10:06

Compatch for 1.3 Heinlein, take 1

Opdatering: 23. aug. 2016 kl. 15:22

Boosted odds of getting FTL after 20 years, boosted AI odds of getting FTL, and greatly increased odds of AI actually chossinf FTL when it can

Opdatering: 23. aug. 2016 kl. 9:40

STL ships should no longer get stuck in nebulas

Opdatering: 22. aug. 2016 kl. 17:27

FTL tech weights properly designed now, average set to 14 techs for 3 choices per draw = 24 years average for AI

Opdatering: 20. aug. 2016 kl. 12:53

FTL mapmode update

Opdatering: 18. aug. 2016 kl. 18:19

I've cleaned up some remnants of my earlier failed effort to make drives reverse engineerable. They didn't seem to cause trouble under 1.2.4, but (hopefully) they're causing trouble under 1.2.5 and removing them will resolve it.

Opdatering: 15. aug. 2016 kl. 18:13

Tweak to STL drive to fix ships sometimes getting stuck just outside their destination systems

Opdatering: 14. aug. 2016 kl. 8:06

Initial Upload

Opdatering: 13. aug. 2016 kl. 19:11

Initial Upload

Opdatering: 13. aug. 2016 kl. 15:46

Initial Upload