Starbound

Starbound

NPC's Aren't Stupid! (Not Updated)
Menampilkan11-14 dari 14 kiriman
< 1  >
Pembaruan: 29 Jul 2016 @ 11:40am

--=Version 1.3=--
- Support for version 1.0.3
- Had to merge my fix for hatches with the devs fix for gates because they overwrote eachother.

Pembaruan: 28 Jul 2016 @ 8:29pm

--=Version 1.2=--
- Allies and other guards are now as responsive and reactive as hostile enemies
- Rescripted the pathfinder and AI to allow NPC's opening Horizontal Doors!! (Hatches)
- All NPCs attack much faster (Melee).
- All NPCs will approach their targets that are above / below them much faster.

Pembaruan: 28 Jul 2016 @ 1:18am

--=Version 1.1=--
- Enemies track you better and have a longer active range
- Improvements to enemy reactivity (Currently only works on enemies, implementing for crew / tenants / allies in the following patch)

Pembaruan: 25 Jul 2016 @ 9:43pm

1.0