Battlezone 98 Redux

Battlezone 98 Redux

Battlezone: Burns' Rebellion
目前顯示第 1-10 項,共 17 項
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更新:2024 年 1 月 23 日 @ 下午 11:31

Updated to Custom Campaign format, added additional briefing information and briefing screen.

更新:2016 年 8 月 7 日 @ 下午 8:51

-Fixed Burns' recycler sometimes making infinite ammo

-Fixed Burns' recycler sometimes making NSDF factories, armories and constructors

更新:2016 年 8 月 4 日 @ 下午 11:35

Weapon tweaks

Made abandoned CCA units more friendly once you get to know them

Made charge navs get re-dropped if they are destroyed

Fixed an issue where a charge would sometimes get dropped into a canyon

Fixed an issue causing a turret to get stuck

更新:2016 年 8 月 3 日 @ 下午 4:00

Minor weapon and odf tweaks

Added Burns' Rebellion Part II: Liberators

更新:2016 年 7 月 26 日 @ 下午 5:54

Fixed Acid Mortar not damaging soldiers or pilots.

Fixed a script bug.

Fixed a typo.

更新:2016 年 7 月 26 日 @ 下午 5:19

Added Plasmathrower.

更新:2016 年 7 月 26 日 @ 上午 10:53

Fixed saving and loading for serious realzies this time I'm cereal.

更新:2016 年 7 月 25 日 @ 下午 9:35

Included missing assets

Included Easter Egg weapon

更新:2016 年 7 月 25 日 @ 下午 7:17

-Weapon range, damage and priority fixes
-Fixed several lua errors
-Added 5 or 6 seconds to all long briefings to increase readability
-Decreased difficulty on several objectives (especially that one spot - you know the one)
-Decreased general AI difficulty
-Fixed a cinematic
-Increased clarity on several objectives
-Fixed Burns sometimes getting stuck while trying to patrol
-Removed Bolt Buddy, added Flash Gun
-Fixed Save/Load functionality (probably for good?)
-Other scripting fixes

更新:2016 年 7 月 25 日 @ 下午 6:38

Scripting fixes