Battlezone 98 Redux

Battlezone 98 Redux

Battlezone: Burns' Rebellion
Affichage des entrées 1-10 sur 17
< 1  2 >
Mis à jour le : 23 janv. 2024 à 23h31

Updated to Custom Campaign format, added additional briefing information and briefing screen.

Mis à jour le : 7 aout 2016 à 20h51

-Fixed Burns' recycler sometimes making infinite ammo

-Fixed Burns' recycler sometimes making NSDF factories, armories and constructors

Mis à jour le : 4 aout 2016 à 23h35

Weapon tweaks

Made abandoned CCA units more friendly once you get to know them

Made charge navs get re-dropped if they are destroyed

Fixed an issue where a charge would sometimes get dropped into a canyon

Fixed an issue causing a turret to get stuck

Mis à jour le : 3 aout 2016 à 16h00

Minor weapon and odf tweaks

Added Burns' Rebellion Part II: Liberators

Mis à jour le : 26 juil. 2016 à 17h54

Fixed Acid Mortar not damaging soldiers or pilots.

Fixed a script bug.

Fixed a typo.

Mis à jour le : 26 juil. 2016 à 17h19

Added Plasmathrower.

Mis à jour le : 26 juil. 2016 à 10h53

Fixed saving and loading for serious realzies this time I'm cereal.

Mis à jour le : 25 juil. 2016 à 21h35

Included missing assets

Included Easter Egg weapon

Mis à jour le : 25 juil. 2016 à 19h17

-Weapon range, damage and priority fixes
-Fixed several lua errors
-Added 5 or 6 seconds to all long briefings to increase readability
-Decreased difficulty on several objectives (especially that one spot - you know the one)
-Decreased general AI difficulty
-Fixed a cinematic
-Increased clarity on several objectives
-Fixed Burns sometimes getting stuck while trying to patrol
-Removed Bolt Buddy, added Flash Gun
-Fixed Save/Load functionality (probably for good?)
-Other scripting fixes

Mis à jour le : 25 juil. 2016 à 18h38

Scripting fixes