Starbound
Tanz Lighting Overhaul
1–10 из 10
Обновление: 30 июл. 2016 г. в 11:48

+ Flares and glowsticks now cast shadows! http://imgur.com/a/lXqR4

- Ancient strip lights no longer cast shadows.

Ancient Strip Lights and Tesla Spikes both generate in large amounts and give users a /major/ hit to performance. While I do warn about this sort of thing, I don't want to have 30+ objects on-screen trying to cast shadows. It's just not pleasant, and neither of these are majorly important anyway.

Обновление: 24 июл. 2016 г. в 7:57

Undid the previous change. I know what's up.

During sunrise / sunset, prisms flicker a bit. This isn't something I've touched or can deal with. They shine depending on the light level that touches them. So when that light level changes, they can flicker.

Обновление: 24 июл. 2016 г. в 7:51

Hopefully fixed prism stuff.

Will fix teleporter particle flickering next patch.

Обновление: 24 июл. 2016 г. в 7:50

Обновление: 22 июл. 2016 г. в 18:18

Обновление: 22 июл. 2016 г. в 13:12

Обновление: 22 июл. 2016 г. в 12:36

Sorry about the update spam, guys. I was fixing the image.

Обновление: 22 июл. 2016 г. в 12:36

Обновление: 22 июл. 2016 г. в 12:34

Обновление: 22 июл. 2016 г. в 11:21