Starbound
Tanz Lighting Overhaul
Mostrando 1-10 de 10 aportaciones
Actualización: 30 JUL 2016 a las 11:48 a. m.

+ Flares and glowsticks now cast shadows! http://imgur.com/a/lXqR4

- Ancient strip lights no longer cast shadows.

Ancient Strip Lights and Tesla Spikes both generate in large amounts and give users a /major/ hit to performance. While I do warn about this sort of thing, I don't want to have 30+ objects on-screen trying to cast shadows. It's just not pleasant, and neither of these are majorly important anyway.

Actualización: 24 JUL 2016 a las 7:57 a. m.

Undid the previous change. I know what's up.

During sunrise / sunset, prisms flicker a bit. This isn't something I've touched or can deal with. They shine depending on the light level that touches them. So when that light level changes, they can flicker.

Actualización: 24 JUL 2016 a las 7:51 a. m.

Hopefully fixed prism stuff.

Will fix teleporter particle flickering next patch.

Actualización: 24 JUL 2016 a las 7:50 a. m.

Actualización: 22 JUL 2016 a las 6:18 p. m.

Actualización: 22 JUL 2016 a las 1:12 p. m.

Actualización: 22 JUL 2016 a las 12:36 p. m.

Sorry about the update spam, guys. I was fixing the image.

Actualización: 22 JUL 2016 a las 12:36 p. m.

Actualización: 22 JUL 2016 a las 12:34 p. m.

Actualización: 22 JUL 2016 a las 11:21 a. m.