Starbound
Macrochip
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更新:2016年8月27日 @ 11時50分

Fix for remote input nodes.

更新:2016年8月27日 @ 10時25分

Changed the appearance of the Hexidecimal display Object.

An Edge Detector component (although I sneaked this in couple of updates ago) for macrochips: this ouptuts a short pulse (up to 0.05s) when its input rises or falls on the relevant output, with the caveat only one of its outputs can be active at a time.

Clicking Accept on the Macrochip Options window will set a new Circuit name if one is typed into the textbox (rather than needing to press return/enter first.)

Some general bug fixing.

更新:2016年8月26日 @ 2時13分

Timers are working as intended again.

更新:2016年8月26日 @ 1時28分

Fix for black screen bug on macrochips (related to new alternative IEC style of components.)

更新:2016年8月25日 @ 12時04分

Removed logfile test text spam. Spam is bad, unless in a Monty Python sketch.

更新:2016年8月25日 @ 11時41分

Somehow removed a call to the function that updates all the macrochips output nodes / remote outputs. Fixed! Sorry folks.

更新:2016年8月25日 @ 7時15分

Added: 2-to-4, 3-to-8 and 4-to-16 Decoders, plus 4-to-2, 8-to-4 and 16-to-4 (Priority) Encoders

An alternate IEC component icon style from the IEEE/ANSI style can be selected from the macrochips Options window. You will need to close and reopen the macrochip console when you change this icon style for it to properly update the component menu, but this will be set for all your characters once done on all macrochips you open. Thanks to Zoomah for the suggestion / graphics. :)

更新:2016年8月24日 @ 10時57分

Fixed for a crash error when changing components with timing intervals, due to...

Delay components can have a 1 tick minimum interval now.

Exiting macrochip manual returns you to the same board action as when you opened the manual.

更新:2016年8月24日 @ 10時37分

更新:2016年8月24日 @ 9時45分

I have redesigned the Components Menu inside Macrochip consoles - now a single page rather than four, displaying all the available components.

Added: 4-bit and 8-bit Bi-directional Universal Shift Registers. These are a somewhat complicated components - you may need to google about them rather than rely on my rather short take on them in the Manual. :)

Encoders and Decoders are currently in the works.