FortressCraft Evolved

FortressCraft Evolved

steveman0's Freight Carts
Showing 11-20 of 198 entries
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Update: 26 Apr, 2018 @ 4:07pm

Bug Fix: NRE with GetLookFromDirection fixed.

Update: 26 Apr, 2018 @ 3:24pm

Bug Fix: NRE with GetLookFromDirection fixed.

Update: 25 Apr, 2018 @ 5:08pm

New Feature: When multiple stations are available for the same storage or are otherwise identical in function, carts now choose the one that has the fewest carts servicing the station. This means that a MS with several stations should be far more efficient now as carts won't all rush for the same station instead they'll naturally spread out amongst the options.
New Feature: when viewing track system status menus the UI will automatically scroll to your approximate last position so you don't have to scroll so far when you have a very long list of stations to scroll through.
New Feature: Track system tab of the system monitor has buttons to add/remove cart assignments to the stations
General polish to the track systems tab for readability
New Feature: Track System tab of the system monitor now show relevant cart routing information so you can debug what's wrong with troublesome carts!
System monitor object holo obeys vis

Update: 20 Apr, 2018 @ 7:05pm

Added help pages to the Freight System Monitor that explains basic system status debugging.
Global inventory screen now properly comes up on first open.

Update: 17 Apr, 2018 @ 7:34pm

Proper handling of the freight station and system monitor UI when opening the inventory
Added a direct handbook link in the Freight help page.

Update: 16 Apr, 2018 @ 3:47pm

Finished network sync of Freight System Monitor including
-Network Selection
-Global Inventory
-Storage inventory

Completely revised the System monitor UI display as a whole with the exception of the track network display (still to come!)
More debug for blue cart bug...

Update: 15 Apr, 2018 @ 7:09am

Catch for RetrieveExcess IndexOutOfRange Exception.

Update: 14 Apr, 2018 @ 4:02pm

Freight station window now has an in-UI help window with a basic example of a station configuration with some details on how and why it is setup that way.

Update: 14 Apr, 2018 @ 12:40pm

Bug Fix: for carts prioritizing a station with 0 requests when the station is empty.
New feature: carts can now also offload excess items at a hopper station
Substantial improvements to cart handling of excess items

Update: 14 Apr, 2018 @ 9:21am

Final version of the main station UI screen.
Added a fix to potentially eliminate the blue carts bug.