RimWorld

RimWorld

Colony Manager
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Uppdatering: 19 dec, 2017 @ 10:05

added predator and herd shortcuts to hunting tab, refactored hunting tab UI.

Uppdatering: 19 dec, 2017 @ 6:34

add follow options to livestock manager

Uppdatering: 19 dec, 2017 @ 6:33

start setting up UI for following
refactor and consolidate GUI helpers, Livestock edition

Uppdatering: 19 nov, 2017 @ 3:44

tweak interval update options creation

Uppdatering: 19 nov, 2017 @ 3:01

[Auto-generated text]: Update on 11/19/2017 12:01:05 PM.

Uppdatering: 22 jun, 2017 @ 14:42

Update Chinese translations (#84)

Uppdatering: 14 jun, 2017 @ 12:28

update Russian translation

Uppdatering: 10 jun, 2017 @ 13:11

some extra null checking, should resolve #83

Uppdatering: 10 jun, 2017 @ 10:07

refactor area cleaning code in an attempt to alleviate #45
add forbid option to manager benches
refactor toil (again), implement progressbar
split up 'delay' and actual manage action so interrupted work doesn't get insta-completed.
cheesy 'fix' for #57
sort huntables by name, properly inject new huntables
show animals that are NOT hidden. ugh.
add count insect meat toggle, slightly refactor the way thingfilters are handled and stored.
check if animals are hidden before adding them to hunting options

Uppdatering: 5 jun, 2017 @ 11:33

completed German translation