RimWorld
Colony Manager
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Update: 19 dec 2017 om 10:05

added predator and herd shortcuts to hunting tab, refactored hunting tab UI.

Update: 19 dec 2017 om 6:34

add follow options to livestock manager

Update: 19 dec 2017 om 6:33

start setting up UI for following
refactor and consolidate GUI helpers, Livestock edition

Update: 19 nov 2017 om 3:44

tweak interval update options creation

Update: 19 nov 2017 om 3:01

[Auto-generated text]: Update on 11/19/2017 12:01:05 PM.

Update: 22 jun 2017 om 14:42

Update Chinese translations (#84)

Update: 14 jun 2017 om 12:28

update Russian translation

Update: 10 jun 2017 om 13:11

some extra null checking, should resolve #83

Update: 10 jun 2017 om 10:07

refactor area cleaning code in an attempt to alleviate #45
add forbid option to manager benches
refactor toil (again), implement progressbar
split up 'delay' and actual manage action so interrupted work doesn't get insta-completed.
cheesy 'fix' for #57
sort huntables by name, properly inject new huntables
show animals that are NOT hidden. ugh.
add count insect meat toggle, slightly refactor the way thingfilters are handled and stored.
check if animals are hidden before adding them to hunting options

Update: 5 jun 2017 om 11:33

completed German translation