RimWorld
Colony Manager
Se afișează 71-80 din 101 intrări
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Actualizare: 19 dec. 2017 @ 10:05

added predator and herd shortcuts to hunting tab, refactored hunting tab UI.

Actualizare: 19 dec. 2017 @ 6:34

add follow options to livestock manager

Actualizare: 19 dec. 2017 @ 6:33

start setting up UI for following
refactor and consolidate GUI helpers, Livestock edition

Actualizare: 19 nov. 2017 @ 3:44

tweak interval update options creation

Actualizare: 19 nov. 2017 @ 3:01

[Auto-generated text]: Update on 11/19/2017 12:01:05 PM.

Actualizare: 22 iun. 2017 @ 14:42

Update Chinese translations (#84)

Actualizare: 14 iun. 2017 @ 12:28

update Russian translation

Actualizare: 10 iun. 2017 @ 13:11

some extra null checking, should resolve #83

Actualizare: 10 iun. 2017 @ 10:07

refactor area cleaning code in an attempt to alleviate #45
add forbid option to manager benches
refactor toil (again), implement progressbar
split up 'delay' and actual manage action so interrupted work doesn't get insta-completed.
cheesy 'fix' for #57
sort huntables by name, properly inject new huntables
show animals that are NOT hidden. ugh.
add count insect meat toggle, slightly refactor the way thingfilters are handled and stored.
check if animals are hidden before adding them to hunting options

Actualizare: 5 iun. 2017 @ 11:33

completed German translation