Arma 3
Isla Duala
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 15 ก.พ. 2019 @ 11: 19am

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- if water is too high at certain time of the mission you can add ca\roads2\bridge\Bridge_wood_25.p3d objects to make a makeshift crossing!

อัปเดต: 14 ก.พ. 2019 @ 7: 31pm

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- added test wooden bridge at the main crossing (central border no-man zone)

อัปเดต: 7 ก.พ. 2019 @ 9: 04pm

3.9.3:
- improved with new satellite texture of the map (now at 20480x20480)
- added low shrub vegetation near the main border / river crossing
- smaller bugfixes

อัปเดต: 23 ธ.ค. 2018 @ 11: 19am

v3.9.2
- fixed clutter so it doesn't break other islands such as Lingor

อัปเดต: 8 ธ.ค. 2018 @ 2: 42pm

v3.9.1
- replaced the Generic African Buildings pbo with new V3 sign key (A2 ones are not working since Arma3 1.86.xxx patch)

อัปเดต: 12 ม.ค. 2018 @ 10: 56am

v3.9
- massive improvement of lighting and satellite image of the map

อัปเดต: 3 ก.พ. 2017 @ 5: 30am

v3.8
- enabled dust effects for vehicles and units
- new improved satellite texture with 1m/px resolution
- fixed oasis height near Djolan
- remade North-Eastern island of Mangomak ;)
- several road and terrain fixes

อัปเดต: 30 มิ.ย. 2016 @ 7: 18am