Arma 3
Isla Duala
Wyświetlanie 1-8 z 8 pozycji
Aktualizacja: 15 lutego 2019 o godz. 11:19

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- if water is too high at certain time of the mission you can add ca\roads2\bridge\Bridge_wood_25.p3d objects to make a makeshift crossing!

Aktualizacja: 14 lutego 2019 o godz. 19:31

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- added test wooden bridge at the main crossing (central border no-man zone)

Aktualizacja: 7 lutego 2019 o godz. 21:04

3.9.3:
- improved with new satellite texture of the map (now at 20480x20480)
- added low shrub vegetation near the main border / river crossing
- smaller bugfixes

Aktualizacja: 23 grudnia 2018 o godz. 11:19

v3.9.2
- fixed clutter so it doesn't break other islands such as Lingor

Aktualizacja: 8 grudnia 2018 o godz. 14:42

v3.9.1
- replaced the Generic African Buildings pbo with new V3 sign key (A2 ones are not working since Arma3 1.86.xxx patch)

Aktualizacja: 12 stycznia 2018 o godz. 10:56

v3.9
- massive improvement of lighting and satellite image of the map

Aktualizacja: 3 lutego 2017 o godz. 5:30

v3.8
- enabled dust effects for vehicles and units
- new improved satellite texture with 1m/px resolution
- fixed oasis height near Djolan
- remade North-Eastern island of Mangomak ;)
- several road and terrain fixes

Aktualizacja: 30 czerwca 2016 o godz. 7:18