Arma 3
Isla Duala
Affichage des entrées 1-8 sur 8
Mis à jour le : 15 févr. 2019 à 11h19

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- if water is too high at certain time of the mission you can add ca\roads2\bridge\Bridge_wood_25.p3d objects to make a makeshift crossing!

Mis à jour le : 14 févr. 2019 à 19h31

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- added test wooden bridge at the main crossing (central border no-man zone)

Mis à jour le : 7 févr. 2019 à 21h04

3.9.3:
- improved with new satellite texture of the map (now at 20480x20480)
- added low shrub vegetation near the main border / river crossing
- smaller bugfixes

Mis à jour le : 23 déc. 2018 à 11h19

v3.9.2
- fixed clutter so it doesn't break other islands such as Lingor

Mis à jour le : 8 déc. 2018 à 14h42

v3.9.1
- replaced the Generic African Buildings pbo with new V3 sign key (A2 ones are not working since Arma3 1.86.xxx patch)

Mis à jour le : 12 janv. 2018 à 10h56

v3.9
- massive improvement of lighting and satellite image of the map

Mis à jour le : 3 févr. 2017 à 5h30

v3.8
- enabled dust effects for vehicles and units
- new improved satellite texture with 1m/px resolution
- fixed oasis height near Djolan
- remade North-Eastern island of Mangomak ;)
- several road and terrain fixes

Mis à jour le : 30 juin 2016 à 7h18