Garry's Mod

Garry's Mod

Totraum (nZombies - ttt_onesmallshamble)
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Update: 24 Oct, 2016 @ 3:21pm

So apparantly the Wunderfizz machines decided to delete themselves from existence while I wasn't looking. Nice of them -.-

- Restored the missing Wunderfizz machines.

Update: 24 Oct, 2016 @ 10:41am

Added new weapons:
+ Ameli (COD:AW)
+ Crossbow (COD:BO2)
+ Tommygun
+ RPG-7

Added Widow's Wine to the Wunderfizz.

Update: 29 Aug, 2016 @ 12:23am

None Provided

Update: 28 Aug, 2016 @ 2:17pm

- Added a file that adds custom PaP names to most (not all) weapons.

Update: 9 Aug, 2016 @ 3:14pm

- Improved zombie spawns.

Update: 4 Aug, 2016 @ 12:53pm

Added benches at mystery box locations for them to sit on - so the player knows where all possible spawns are and so the box appears higher (which looks better to me :P).

Update: 4 Aug, 2016 @ 4:54am

Increased max player count from 4 to 10.

Update: 31 Jul, 2016 @ 4:21am

Replaced the now missing Mosin-Nagant wallbuy with the Surbu Shorty.

Removed the Panzer boss.

Update: 1 Jul, 2016 @ 9:26am

Made changes to the bulkhead door near Mule Kick - removed a buggy navlocker (zombies can now enter and leave the room properly) and added a price so it no longer opens automatically (this caused issues with the zombies spwaners in that room).

Update: 1 Jul, 2016 @ 9:26am

Made changes to the bulkhead door near Mule Kick - removed a buggy navlocker (zombies can now enter and leave the room properly) and added a price so it no longer opens automatically (this caused issues with the zombies spwaners in that room).