Space Engineers

Space Engineers

[v6.6.2] Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything)
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Update: 3 Nov, 2018 @ 1:03pm

V5.0!

-=NEW=-
-UPDATED TIERED BLOCK TEXTURES AND MODELS: Assemblers, Refineries, Top tier Ion thrusters, Reactors, Oxygen Generators, Drills, Conveyor Tubes. More blocks are to come in next updates!
-New blocks: Armored Cockpit, Compact Tier 5 Assembler, Tiered Missile Turrets for small ships
-New component: Heavy Construction Component
MORE INFO BELOW

-=BLOCK ICONS=-
-New Icons for: All Atmospheric thrusters, Gatling guns

-=FIXES=-
-Fixed some missing damage effects

-=CHANGES=-
-All gyroscopes had their force increased
-Fixed large ship tier 4 gyros being stronger than tier 5
-Improved the metal armor block textures for small ships
-Some tiered blocks now have descriptions in the game
-Tiered oxygen farms are no longer buildable. Any farms built before will still exist, but you won't find them in the G-Menu. They also have "(LWTS LEGACY)" in their name now.
-Large grid large reactors had their power outputs changed:
Tier 2: 345MW to 350MW
Tier 3: 407.5MW to 420 (blaze it) MW
Tier 4: 515MW to 675MW
Tier 5: 650MW to 800MW

-Changed the amount of platinum needed to make tier 4 and 5 gravity generator components:
Tier 4: from 8 to 1.47
Tier 5: from 15 to 5.1
This is shown for realistic assembler setting

-Changed the amount of platinum needed to make 25x184mm NATO ammo container Mk5 (T5 gatling ammo) from 1.91 to 1.49,
-Changed health of Metal Plate component from 84 to 82 (this will matter for blocks using a lot of those plates, as a block's total health is calculated by it's components)
For reference, heavy armor block has 11400 total health, but has 0.5 general damage multiplier, meaning any source of damage should deal it's base damage multiplied by 0.5
While the new health of the Metal Block is 12340, and 0.25 damage multiplier, meaning that it is still much stronger,

-Rebalanced cost of Legendary and Rare thrusters:

Atmo:
-Large Ship Small Rare Atmospheric thruster's Rare Motor counts: 246 to 188
-Large Ship Small Legendary Atmospheric thruster's Legendary Motor counts: 251 to 185
-Large Ship Large Rare Atmospheric thruster's Rare Motor counts: 1812 to 900
-Large Ship Large Legendary Atmospheric thruster's Legendary Motor counts: 1875 to 890

-Small Ship Small Rare Atmospheric thruster's Rare Motor counts: 43 to 40
-Small Ship Small Legendary Atmospheric thruster's Legendary Motor counts: 43 to 39
-Small Ship Large Rare Atmospheric thruster's Rare Motor counts: 235 to 175
-Small Ship Large Legendary Atmospheric thruster's Legendary Motor counts: 240 to 170

Ion:
-Large Ship Small Rare Ion thruster's Rare Thruster Components counts: 205 to 150
-Large Ship Small Legendary Ion thruster's Legendary Thruster Components counts: 212 to 140
-Large Ship Large Rare Ion thruster's Rare Thruster Components counts: 1800 to 775
-Large Ship Large Legendary Ion thruster's Legendary Thruster Components counts: 1800 to 767

-Small Ship Small Rare Ion thruster's Rare Thruster Components counts: 18 to 24
-Small Ship Small Legendary Ion thruster's Legendary Thruster Components counts: 21 to 23
-Small Ship Large Rare Ion thruster's Rare Thruster Components counts: 64 to 55
-Small Ship Large Legendary Ion thruster's Legendary Thruster Components counts: 66 to 53

Note: Due to these balance changes, the thrust power of all of the above thrusters has been very slightly reduced, as well as the mass of all Rare and Legendary components has been increased slightly. This should still make the blocks lighter as most of them have much less of these components.

-=Heavy Construction Component=-
-New component. Currently only used by the Armored Cockpit
-Weight: 350kg

-=COMPACT ASSEMBLER TIER 5=-
-Model based of a BasicAssembler model found in the game files. Slightly changed
-Only 25 PCU (Instead of 40)
-1x1x1 size
33% percent slower and 33% less power usage than the tier 5 assembler
-Only has a single upgrade slot (to utilize both slots of the upgrade, you can have 2 mini assembler nearby each other)
-Cannot be ordered to build components for a whole block (you have to individually select the components you want to create)
-Cheaper than other T5 assemblers

-=ARMORED COCKPIT=-
-New Heavy cockpit - by heavy I really mean it! It weighs over 20 tons by itself (with normal cockpit reaching only 900kg). This means that fast and agile vehicles using this cockpit may notice a decrease in acceleration. However, large and tanky ships aren't probably going to notice it as much as light ships but, the cockpit's health is definetly going to pay off!
-It has more health than the large grid small Legendary Ion thruster! That's a lot...
-Cannot access build mode inside it. (accessed with CTRL+G in vanilla cockpit)

Update: 28 Mar, 2018 @ 9:19am

V4.0b

-=FIXES=-

-Fixed landing gears not working properly - they were not able to lock onto anything 99% of the time...
-Fixed typo in small ship's Landing Gear Tier 2, where "Tier" was misspelled as "Teir"
-Fixed some of the thrusters' flame being too small

Update: 23 Mar, 2018 @ 4:52am

V4.0!

-=NEW=-

-Metal armor blocks for small ships in 4 base shapes (block, slope, corner and inverted corner)
-Gatling rework, more on that below
-Tiered Gravity Generators - why? more on that below as well!
-Tiered Missile Turrets, currently only for large ships
-Tiered Missile Launchers for large ships.
-Cargoships mk. 0.5, more on that below, again

-=IMPROVEMENTS=-
-New icons for: Alloy Plates, Metal Plates, Ore Detectors, Gravity Generator Components, Power Cells
-Improved megaships sound system. Now for ships with 36,500,000kg or more weight


-=FIXES=-
-Oxygen generators being underpowered - now they should actually be more useful


-=GATLING REWORK=-
Tiered gatling guns used to use the same exact ammunition type as the vanilla gatling guns, now it has been changed - each tier of gatling guns has got it's own unique ammo now. This applies to both turrets and non-turrets.

Now, every ammo types' projectiles can travel more range (turret targeting range is change too) and every projectile has got faster speed aswell. This also increases the damage of each projectile tier, and decreases the firerate of gatling weapons. Slower fire rate should help servers too.

-=CARGO SHIPS MK 0.5=-
In this mod version, you can now encounter a new cargo ship while playing, currently there is only one, the "Commercial Transport - LWTS Transport". As it's name suggests, it is a moddified Comercial Transport ship. It will transport valuable components, such as Rare and Legendary components and more! Keep in mind that vanilla cargoships will still transport Legendary and Rare components.

More cargo ships are still to come in next versions, hopefully they will be more different than the vanilla cargo ships

-=Tiered Gravity Generators, why?=-
-A friend of mine was once running a server with this mod on it, and asked players what could be added into this mod. Gravity Generators were apparently the most wanted.
I'm not sure if he really asked people, or if he just told me that everyone wants it because he wants it, whatever :P tiered GGs are still useful anyways

What changes in them?
Each tier gets more maximum gravity force (default for all is still at 1.0G!), as well as they get more range.
This will make them usefull in creating gravity cannons, gravity drives, or using less gravity generators on your constructions, due to their bigger range.

Update: 2 Feb, 2018 @ 12:38pm

V3.9

-=NEW=-

-Metal Armor blocks! - make your ships stronger, and lighter than if using vanilla heavy armor blocks!

Update: 6 Jan, 2018 @ 11:01am

Update: 6 Jan, 2018 @ 10:44am

Update: 4 Jan, 2018 @ 11:51am

V3.8b

-Fixed Warhead emissives
-Fixed distant sounds
-Fixed Large Ore Detector Tier 4 from being unable to be fully built
-Fixed Large Ore Detector Tier 5 using Tier 4 components, and being unable to be fully built
-Rebalanced the amount of thruster components needed to build Large Grid Ion Thrusters
-Fixed Drill idle sounds

Update: 17 Oct, 2017 @ 5:06am

V3.8 - The Battery update!

-=NEW=-
-After a very long time of waiting... it is out! Tiered Batteries are now a thing. Hopefuly they have been worth the wait.
-New sounds for large ship large reactors.

-=Minor Changes=-
-Jump Drive emissive colors have been slightly revamped.


-=Bug Fixes=-
-Fixed bug http://gtm.steamproxy.vip/workshop/filedetails/discussion/691529112/135514231767231002/#c1489987634006649877



Update: 12 Aug, 2017 @ 8:04am

V3.7

-Yield Modules and Speed Modules have been added
-Tiered Large Ship Large Reactors have been rebalanced - they are cheaper and produce more energy
-Tiered Reactor Components on tier 3,4,5 have had their Uranium cost decreased*

*Uranium cost for production in assembler

Update: 6 Jun, 2017 @ 1:02pm

V3.6b

-=NEW=-

-New Advanced Tier 5 Assembler - it is basicaly the tier 5 before this update. But what is the difference between the now non-advanced tier 5 assembler? The normal T5 assembler is not able to build components for full block in just one click - it doesn't require ALBUC/ASBUC anymore.

Tier 5 Assemblers built before this update are now upgraded to Advanced Tier 5 Assemblers.

Other:
-New Thumbnail.