Space Engineers

Space Engineers

[v6.6.2] Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything)
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Update: 28 Feb, 2019 @ 9:49am

v5.7 - Titanium Tech Tree update

-=NEW=-
-All tiered blocks added to the progression techtree
-New tiered blocks: Wind Turbines and Hydrogen Engines (large grid), Oxygen Generators for small ships
-New resource: Titanium
-One new cargoship has been added: LWTS - Ore Carrier (Tier 2)
-One returning cargoship has been added: Commercial Freighter - LWTS Transport, which has been renamed to LWTS - Transport (Tier 3)
-Improved drones
-Alloy Armor Blocks

-=TITANIUM=-
-Can only be found on asteroids
-Can be refined in Tier 4 refinery or higher, including compact tier 5 refinery
-It refines very slowly
-Refining also produces a very small amount of iron
-Used to make some tier 5 components (not all). Some of them are: Tier 5 motors, Tier 5 grav. gen. comps., Tier 5 assembler motors, Tier 5 Thruster components
-Also used to make Tier 4 gravity generator components

-=CHANGES=-
-Total component cost rebalance. All tiered components have had their costs and production speed rebalanced. Some are slightly more expensive, but most are slightly cheaper - especially for lower levels.
-Rebalanced components for tiered warheads
-Tiered assemblers will now have an option to construct all parts needed for a higher tier assembler with a single click
-Rebalancing of component costs of some blocks (due to block cost changes made in the latest SE update)
-Updated in-game description of refineries
-Some tiered Ion Thrusters had their forces increased due to to vanilla ion thruster's thrust force being increased
-New damage particle effect for legendary Ions
-New Unknown Signal drop container, which has rarer LWTS items in its container, like Legendary Motors (astronaut skins from the button will not have an increased chance of dropping - it's the same as vanilla in this aspect) This container also has a chance to appear as a strong unknown signal in multiplayer
-Tiered Oxygen Generator Improvements

Update: 10 Feb, 2019 @ 5:32am

V5.5.1b

-=CHANGES=-
-Compact tier 5 Assembler speed changed from 2.35 to 2.5
-Compact tier 5 Assembler has got it's glass on the sides back, same with the Production line (on the back)
-Rebalanced cost for: High Tier Gatling and Missile Turrets, High Tier Refineries, High Tier Ion Thrusters, High Tier Gyroscope
-Fixed Raiding Stations, Raiding Outposts, and Behemoths not spawning at all
-Cargoship Loot Adjustments

Update: 19 Jan, 2019 @ 7:47am

V5.5.1

-=NEW=-
-Compact Refinery Tier 5
-New icon for: Compact Assembler Tier 5

-=BALANCE CHANGES=-
-Large tiered atmospheric thrusters for small grid have been tweaked
-Changed mass of some components

Update: 12 Jan, 2019 @ 6:21am

v5.5

-=NEW=-
-New blocks: Legendary Production Line (Assembler), Rare and Legendary Refinery
-Updated models and textures for: Gatling Turrets, Missile Launchers
-Missile Weapon rework. More info below
-List of vanilla ship prefabs that were updated with LWTS items and blocks: Raiding Station, Raiding Outpost
-Tiered Refinery in-game context help (descriptions)
-New Tier 5 encounter: Behemoth Raiding Factory (BRF). Can be encountered same way like Raiding stations and outposts, but is much rarer than them.
Note: if you use MES (Modular Encounters Spawner) the BRF will spawn only if you are atleast 30km away from the center of the world (0, 0, 0)
However, using MES is not required to keep using this mod, and BRF will spawn regardless if you have MES or not


-=LEGENDARY PRODUCTION LINE=-
-This new block allows you to assemble or dissasmble Rare and Legendary items. However, those items will need Lost Tech Components to be assembled. The only way to get these Lost Tech Components is to dissasemble either Rare or Legendary components in the Production Line, meaning that you still have to loot cargo ships to get the components.
-Has place for 7 upgrades (14 slots)
-Size: 2x2x3

-=MISSILE WEAPONS REWORK=-
-Every tiered missile weapon block will now require a different missile that is the same tier as the block
-Missile weapons firerates were decreased, due to damage increasing with tiers now.
-Bigger splash radius for each tier.
-Missile acceleration decreases as tiers increase, but max missile speed increases as tiers increase
-Missiles have modified models

-=Other Changes=-
-Rebalance of Tiered Large Hydrogen thrusters. They are better now, some with more thrust and all with better efficiency
-Thruster flame length now better represents their damage length
-Changed Tier 5 gatling projectile impact particles
-Improved Gatling projectile colors
-Assembler Motor tier 5 now has a tier 5 star on it's icon
-Rare and Legendary components were sligthly too abundant on some cargo ships. this was changed, and is still subject to change
-Candy Cane plates are no longer obtainable in survival, but the blocks can still be placed if you have the plates

Update: 31 Dec, 2018 @ 11:52am

v5.3.1c - Goodbye 2018!

-Tiered drills have been rebalanced. Small ship tiered drills were not working correctly due to some missing stuff
-Tiered Gatling turrets had their firerates decreased, but damage was increased greatly. Additionaly, more info about gatlings will now show in game
This gatling firerate change is to improve server performance. Servers don't like too much fast firing weapons
-Tiered Solar Cells now have proper icons

Update: 25 Dec, 2018 @ 9:29am

v5.3.1b
-Minor Unknown Signal Loot improvements
-Tiered Gatling Guns had their accuracies increased, their accuracy is now more similiar to turrets'
-Tiered Rocket Launchers for small ships will now have a short cooldown after firing a specified amount of missiles.

Update: 23 Dec, 2018 @ 1:21pm

v5.3.1

-=NEW=-
-Armored Fighter Cockpit
-New seasonal skin: Candy Cane Tier 5 thrusters for small ships, obtainable ONLY from Unknown Signal containers
Keep in mind that these skins will not be obtainable neither in survival or creative after 12th January
NOTE: These skins already placed in your world WON'T BE DELETED after 12th January!

-=CHANGES AND IMPROVEMENTS
-Increased small ship Tiered Turret (all) targeting ranges
-Legendary components are back in Unknown Signal's containers for a limited time
-New tab in the Advanced Tier 5 Assembler
-Military Plates's quality changed to Common. They can now be assembled in advanced tier 5 assembler. Gold plates are still available only by looting
-Heavy Construction Component can be assembled only by the Advanced tier 5 assembler now
-Accuracy on all tiered gatling turrets increased greatly

Update: 19 Dec, 2018 @ 9:45am

v5.3b
-Fixed some bugs related to new Metal Half block. Including thumbnail fix

Update: 19 Dec, 2018 @ 9:14am

v5.3

-=NEW=-
-New Cargo Ships. Here is a list:
-Flipping Driller (Tier 1)
-Omong (Tier 2)
-Iron Barge (Tier 3)
-Cobalt Cruiser (Tier 4)
-Pentangron (Tier 5)
All of the ships have been built by remethep. He is a very tallented builder as you can see! :)
Each tier will be harder to take over, but will pay off with way better loot, with great amounts of Rare and Legendary components, Skin plates, and more!

Note: Commercial Freighter - LWTS Transport - Removed until further notice

-New components: Metal Plate (Gold Coated), Metal Plate (Military Grade), Tiered Solar Cells
-New tiered blocks: Solar Panels (currently only for large ships), Golden and Military Tier 5 thrusters skins (Military skins are only for large ships for now), Metal Half-block

-=SKINS=-
Block skins have been introduced in this version. They are obviously available for free, but currently can be only found in cargoships, along with Legendary and Rare items
These skins will allow you to customize your ships a lot more - Gold thrusters could go quite well with yellow vehicles, while Military stuff is going to look nicer together with Metal armor. Skin plates can only be found in cargoships for now, however there are plans to make Military plates creatable in the Advanced Tier 5 Assembler in later versions
More skins might be added in the future.

-=FIXES=-
-Fixed typo in Heavy Construction component's name in the assembler production menu ('Heaby' to 'Heavy')
-Fixed MaxIntegrity for all components added by this mod

-=CHANGES AND IMPROVEMENTS=-
-Large metal armor blocks textures have been improved (in 5.0, only small ship metal blocks had some improvements)
Metal armor block texture changes include edge's and slope's scratches being very shiny. They are less reflective now
-Improved LWTS's LCD textures
-Metal Plates no longer require silver
-Firerate of all gatling weapons slightly decreased - but damage was increased a bit. This also allowed me to decrease the PCU for these weapons by a tiny amount.
-Updated tiered reactors with tiered motors. They used to use the vanilla motors previously
-Improved thrusters' visual effects
-Improved metal block textures
-Tiered Jump Drives now require Tiered Power Cells.
-Drills should be more immune to collisions now
-Advanced Tier 5 Assemblers are faster now (2.8 --> 3.0 base speed)
-Some tiered blocks textures introduced in 5.0 were improved (increased the resolutions)

-=METAL PLATE GOLD COATED=-
-Skin Quality: Legendary
-New component, which has exactly the same stats as the Metal Plate.
-Used to build Golden block skins
-Can only be found in cargo ships and unknown signal drones. You have the highest chance to find them on board Business type of ships.

-=METAL PLATE MILITARY=-
-Skin quality: Rare
-Again - has exactly the same stats as the Metal Plate.
-Used to build Military Grade block skins
-Can only be found in cargo ships and unknown signal drones. Only found in military ships - but it will come in greater amounts in them. This is why it still is Rare quality

Update: 11 Dec, 2018 @ 11:01am

v5.0b

-Fixed a a potential crash. Some time ago, after deleting some unused components I forgot that I had them referenced in a blueprint definition... This would cause a random crash sometimes
-Fixed a bug, where Tier 5 Motor component could be placed in the assembler's ingot slots
-Unknown signal containers no longer have Legendary items in them. Rares can still be found inside