Stellaris

Stellaris

Star Trek: New Horizons
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Update: 12. Mai 2020 um 9:36

Compat Patchnotes 2.7.1:

NHV 2005 Into The Mirror, Darkly - (3984e1)

Content & Features
Species - Ba'ul Species have been added as a new Warp Capable Primitive Race, complete with Kelpian's as their 'prey'
Mirror Universe - players can now choose their Heroic leaders careers as Scientists or Admirals
Mirror Universe - Terran Empire now have their own unique Origin
Event - New anomaly Event - The Brightest Star - rescue a Kelpien who wonders if there is more to life than being prey
Event - Participate in the Great Balance between the Kelpiens and the Ba'ul when you observe their home world
Event - New Event for fans of the Cheronites - The Last Battlefield (Community Event by Felis)
Event - The planet Khitomer is under attack, help defend the planet and former home of Worf or aid the mysterious attackers to in their battle against the Klingons.
Heroes - New Heroes for the Romulan, Dominion, Cardassian and Klingon Empire (Qapla'!!)
Heroes - New empire appropriate hero recruitment messages
Maps - New additions to the smaller maps - tiny alpha & Beta & normal alpha & beta & smaller mirror
Features - The Borg ships may now adapt to your attacks for a temporary defensive buff!
Features - The Borg may now have a small chance of 'assimilating' one of your ships when in combat and converting it to a new Borg vessel

Ships - Introducing the Luna class exploration cruiser - model by metles, adapted for STNH by G-Man
Legend Ships - What would Star Trek be without the named ships that help create the legends
Balance & Gameplay
Envoys - Embassies now give additional envoys at higher levels
AI - Empire personalities tuned
AI - New AII war time defines, should result in the AI making better priority decisions and splitting their fleets more appropriately
AI - Further AI tuning

2.6.3 - Compatibility changes included
2.6.3 - Country Types updates in line with vanilla changes made as part of the 2.6.3 updates
2.6.3 - Localisation changes and updates included

Fix - UI game set up and various front-end fixes
Fix - UI Select Empire Glossary position fix
Fix - UI Ship sizes fix
Fix - UI - empire sprawl UI Bug
Fix - UI - Top bar now shows envoy count
Fix - Various uniform fixes & Missing Discovery Era uniforms for certain species restored
Fix - Primitive & Borg Diplomatic Stance fix which was causing some minor slowdowns
Fix - War Rescue mission location should now provide a more realistic target
Fix - Vassalisation CB should now work as designed
Fix - Missing City Districts on game start resulting in pop unhappiness and homelessness
Fix - Co-operative missing policy fixed
Fix - Borg Edicts should now be only available when appropriate
Fix - Bombardment kill pop chance has been fixed for a number of races
Fix - Inappropriate Civics have been removed from the Borg
Fix - Control Event now spawns during the Discovery Era
Fix - No more tiny fleet encounters
Fix - Archane Deciphering now correctly reflects in game use
Fix - Karstic Planets now modify planets in line with their description
Fix - Borg decisions to remove inactive drones has now been fixed
Fix - Planet modifiers have been fixed, this will remove duplicate sub world classes & restore missing planet effects
Fix - Hero missions are now available to all hero classes (Admirals, Engineers & Scientists)
Fix - UFP formation culture - the UFP members will now be able to correctly select the Starfleet culture if formed during the 'Franklin Era'
Fix - Terra Prime now has a more appropriate Origin

Localisation - 2.7.1 updates and various changes and fixes

Update: 8. Apr. 2020 um 5:14

NHV 2004 Into The Mirror, Darkly - (340f05)

Fix - Section 31 attack (Mod'in Class) ship now flies the correct way and is correctly scaled, but still has "box error"
Fix - Deposits no longer disappear when terraforming a planet, instead are changes to an appropriate new desposit
Fix - Event ships should now behave more aggressively on par with pre-federations
Fix - Reduced chance that Fed members will rebel without reason

Localisation - Various updates and fixes to mod loc

Special - Eastereggs added

Update: 1. Apr. 2020 um 4:13

Hotfix Patchnotes
NHV 2004 Into The Mirror, Darkly - (f03c2d)

Localisation – 2.6.2 localisation update and various fixes

UI – Federation ship designer UI Fix
UI update - changed new federation files from green to blue

Content - New Federation type for UFP founders and federation builders, which will allow easier management of your fledgling coalition
Content - General Nedar, joins the Romulan Empire, but you may know her better as Commodore Oh
Event - If UE, Vulcan & Andor work together to defend Earth during the Xindi Crisis adds positive opinion.

Performance Tuning – small performance improvements to monthly pulse
Balance - Federation formation laws changed to ease issues with species voting against coalitions
Balance – AI Trellium-D boost for ship production


Fix – Expedition events military ship return home bug
Fix - Missing picture from Graviton Crystal anomaly (beta-1208)
Fix - Rejecting Andorian assistance during the Xindi crisis gives a more appropriate modifier
Fix - Repair Ship button should now send the ship back for repair
Fix - Federation UI icon fixes
Fix - Borg diplomatic actions restrictions, Borg should no longer be able to perform actions not relevant to their type.
Fix - Commercial Pacts now offered at the appropriate time
Fix - Numerous diplomatic Actions are now fixed following 2.6.2 update
Fix - Admiral Forrest portrait now correctly reflects his appearance
Fix - Numerous fixes & balances for envoys

Update: 19. Mrz. 2020 um 12:37

NHV 2003 Into The Mirror, Darkly - (9929a3)


Greetings to all of you Stellaris fans!

We know you’ve been eager to get into the next installment of Star Trek: New Horizons now that the Federations DLC has been released. We’ve been working hard on making the transition and ironing out all the bugs due to the upgrade and are now releasing the 2.6.1. Compatibility patch.
Here are the details!
Patch Notes:
Federations Compat – Compatibility Changes in place ready for Federations / 2.6 changes,
Pre-2.6 STNH UFP set up still in place
Default Federation replaces coalition from 2.5
Basic Origin set up is in place
Juggernaut Class disabled temporarily

UI – Planet build UI Update
UI – 2.6.0 top bar updates
UI - Numerous Icon updates for 2.6
UI – Diplomatic notification icons have been correctly implemented
2D – Starbase outliner icon update

Content - Uniform Refresh, adding ST: Picard era uniforms to the game
Content – Heroic Engineers & Security Chiefs added to game as either science or admiral leaders, with appropriate uniform division.
Content - New Leader trait for Romulan Leaders – the mysterious Tal'Shiar operative
Content - New Leader for FED & TE, welcome Raffi Musiker
Content – New Leader for FED & TE, welcome the cigar wielding Chris Rios
Content - Jolan Tru to our new Romulan Leaders Zhaban & Laris
Content - Name lists updated as of ST:Picard
Content - Namelists for many species added, including Risan, Malcorians, Akaali, Akritirans, Ventaxians, Antarans, Antosians, Arbazans, Kressari and Coridans
Content - New event for Cardassians & the audacious discovery of a lightship from Bajor
New systems - Introducing the Xahean species (Po from ST: DIS) and their home world of Xahea,
Pahvo - with a new unique relic to be found explore and uncover the meaning of its strange harmony
Nepenthe - with its three moons and excellent Pizza!
Kzin complete with the angry Kzinti
Kyana Prime - a colony of the Krenim mentioned in VOY: Year of Hell.
Content – Bunnicorn
Content - Borg Starbases now have six buildings they can build, rather than the four they were stuck with and two empty slots!
Map - updated denobulan homeworld location on alpha/beta maps

We are also working on balancing the overall gameplay and fix a number of bugs while also adding new features that expand on the current state of game.

Balance - AlphaBeta Borg Crisis now has a cube roughly 2.5 times as powerful as previous, so should actually be problematic
Balance - Self-destruct sequences have been added to some megastructures in the event of Borg assimilation. No more Borg Galactic Forums.
Balance - Expedition Missions have been balanced & rewards tuned. Flagship missions reward higher, but appear less frequently.

Fix - Warp Capable Primitives no longer cause performance lag & have been re-enabled
Fix - Crime & Devastation missions now have options for more playthrough styles
Fix - Component fix for Reactive Armour availability on military ships
Fix - A number of missing building icons added back in.
Fix - AA Guns removed due to performance issues, a more appropriate option will be added in later
Fix - Planet defence structures are removed on planet conquest
Fix – Leader portrait of Tuvok
Fix - Missing Hologram in a Bottle Relic image fixed
Fix - Star systems from culled empires at game start will no longer be a mess
Fix - Andorians and Vulcans using Fed ship designs should no longer be blocked from key techs
Fix - Aggressive Negotiations planet now has the recommended dose of Dilithium deposits
Fix - Interphase test site now disappears on completion of quest
Fix - Klingon Blas Rika now has proper access to the pulse disruptor branch of weaponry
Fix - Expedition Events - removed a bug which caused Hero Admirals and Flagships to become stuck if sent together.
Fix - Blank empire names after liberation/rebellion should be fixed.
Fix - Voth should start with Voth crew now rather than just Skeleton crew

Localisation - Numerous localisation 2.6.1 updates & fixes.

That’s it for now, boys and girls, and remember – it is a feature, not a bug… Until we fix it!


Update: 23. Feb. 2020 um 14:15

NHV 2002 Into The Mirror, Darkly - (d64e30)

The ST: New Horizons team at PDG have been busy in the background listening to your comments & feedback. We are pleased to announce a small patch to address some known bugs and tide you over until the release of our next major release & the exciting Federations update from Paradox.

We hope you enjoy and as always stay tuned to our public channels for the latest from the ST: New Horizons team

Patch notes - note: a new save game will be required to fully take advantage of the new features, however existing games will not be impacted by this patch

Changes & Add's

Content - New expedition events for Science ships. Flagships & Hero Leaders, ships are now retained more realistically
Content - UI Updates & Fixes
Content - The Chase, uncover the secrets of DNA found at a mysterious dig site based on the TNG episode of the same name
Content - New heroic admirals for ENT era to balance early gameplay
Content - Planet Deneva Prime added by popular demand
Content - Decide whether you want Georgiou, Pike, Kirk & Picard to be Heroic Scientists or Heroic Admirals depending on your play style.
New Event - Admiral Missions – Your starship admirals can now help tackle high crime on planets that are suffering from high crime rates
New Event - Cause & Effect – can you escape the time loop that trapped the USS Bozeman
New Event - Planet Devastation Relief Mission – Send a team to aid one of your planets after it has suffered devastation.
Events update - Distress call missions are now available to military ships with the chance of a ‘bonus’ outcome if picked.
New Event - The Chase, uncover the secrets of DNA found at a mysterious dig site based on the TNG episode of the same name

Mirror Universe

MU - Defiant Capture event has been reordered to fix a number of issues from testing
MU - Automatic enslavement for new species conquered by Terrans
MU - New civics which have been custom created for the Terran Empire
MU - A number of decals have been fixed, including TOS Fix – A number of decals have been fixed, including TOS Miranda

Fixes

Fix - Sword of Kahless dig sites are now accessible only to the correct empire
Fix - Spore Drive no longer causes damages once you have completed the Discovery/Glenn mission
Fix - Discovery/Glenn event now has a greater chance of spawning in the correct era
Fix - Klingon Augment Virus now triggers more appropriately once the Klingon empire have established contact with humanity
Fix - The Grand Fleet edict fix
Fix - Component refresh correcting a number of links between ships and components
Fix - War events will successfully end when war is ended via Status quo.
Fix - Barzan names will now correctly appear in the game.
Fix - Klingon Augment Virus – growing pops now reflect state of Augment Virus (Thanks to SNW)
Fix - Houses of Gowron & Duras no longer trigger inappropriate vassal demands
Fix - Terran culture fix for Satellite defences
Fix - Primitives can no longer lay claim to systems (STNH-614/615)
Fix - Terraforming penalty for Asteroid strike on Mars during Mars terraform chain (STNH-660)
Fix - Metron ships images now display correctly
Fix - Dominion fix for galactic research institute
Fix - Warp-capable uplifted species now have the correct ship designs
Fix - Modi’in Class (infamous Section 31 ship) now flies the correct way!


Localisation - Numerous localisation updates and fixes

Performance Tuning - The number of mid – game monthly lags have been reduced Game
Performance Tuning - Increased Trellium – D spawn chance
Start - Starting scenario has been tweaked slightly to improve mid – game performance

Tribute - Name list updated to commemorate Star Trek Legends Rene Auberjonois & DC Fontana

Update: 25. Nov. 2019 um 10:39

"NHV 1911 Into The Mirror, Darkly - (5434fb)"

- Bugfixes

Update: 16. Nov. 2019 um 9:47

- crash fixed

Update: 16. Nov. 2019 um 8:06

"NHV 1911 Into The Mirror, Darkly - (1c64f3)"

- Several Bugfixes
- Localisation Update
- UI Fixes

Update: 5. Nov. 2019 um 11:43

NHV 1911 Into The Mirror, Darkly - (edbad0)
2.5.1 Compatibility Patch Notes - Compatible with saves from 2.5.0 but weapon changes will be noticeable

Balance - retouched weapon damage and power costs.
Balance - starting conditions for Bajor, United Earth and Terran Empire slightly adjusted
Content - added unique unity buildings for bajoran and terran empire
Content - additional building icons added and implemented
Content - Dig site - Find Iconian Gateways throughout the galaxy
Content - Dig site - Find Tkonian fortresses throughout the galaxy
Fix - Abronath / Ship out of Time archaeological sites should appear when they say they should
Fix - Abronath bombardment now kills pops when devastation is over 25% and requires full scale bombardment
Fix - Abronath construction site will no longer stick around for ever.
Fix - corrected some tech prerequistes
Fix - D'Arsay Array now spawns
Fix - Federation member worlding of warp capable races now works more consistently
Fix - Hero design designs remain available whilst ship is out and about
Fix - Kelvin technology now has a Kelvin class icon
Fix - Pralor and Cravic now have access to armageddon bombardment
Fix - Selecting to play as Terra Prime no longer causes a game over screen
Fix - Spore Drive will not fail so often if you have better tech
Fix - Voth City Ship is no longer drunk
Fix - War declarations on the player now originate from the empire declaring war
Fix - War Events will now clear if status quo is reached
Performance - Borg Perfection tradition 3 adjusted to just provide complex drone bonuses, rather than shared xp

Special - ST:NH Icon for Windows Taskbar

Update: 27. Okt. 2019 um 10:59

NHV 1910 Into The Mirror, Darkly - (4acc90)
Patch Notes

- Voth habitability fixed
- Data Node no longer destroys itself after being constructed for machine races