Left 4 Dead 2

Left 4 Dead 2

CS:GO CT Team
Viser 11–19 av 19 bidrag
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Oppdatering: 14. jan. 2017 @ 13.10

- Improved the shaders of the SAS model

Oppdatering: 14. jan. 2017 @ 10.34

- Replaced the old SAS model with the new one

Oppdatering: 26. juli 2016 @ 14.38

(The Big Arms Update)
The first person arms have been reworked and now they are more perfect, you may be wondering how is that? well here are the changes.
- The arms now have a better and they will be using the original smoothing
- The arms now have a better rig and now they will be using the original rig exacly the same like in CS:GO
- Reduced the size of the pack so now it uses less space
Heres a diferent of how they look before and after:
Old http://i.imgur.com/ErsRX89.jpg
New http://i.imgur.com/rZwZxGj.jpg
Here are 2 more so you can be sure about the changes
Old 2 http://i.imgur.com/0RyXN11.jpg
New 2 http://i.imgur.com/LERUL7P.jpg

Anyways i might as well apply these changes to the T pack that im working and the separated ones as well so i hope you guys like it.

Oppdatering: 16. mai 2016 @ 12.40

- IDF - Ellis eyes now blink (Now that's another improvement!)

Oppdatering: 16. mai 2016 @ 12.31

Oppdatering: 16. mai 2016 @ 12.30

Oppdatering: 15. mai 2016 @ 20.39

- ST6 - Nick Eyes now blink (Wow just like real life) special thanks to Splinks for that
Now trying to figure out for IDF - Ellis

Oppdatering: 15. mai 2016 @ 20.08

Oppdatering: 14. mai 2016 @ 20.39