Left 4 Dead 2

Left 4 Dead 2

CS:GO CT Team
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Mis à jour le : 14 janv. 2017 à 13h10

- Improved the shaders of the SAS model

Mis à jour le : 14 janv. 2017 à 10h34

- Replaced the old SAS model with the new one

Mis à jour le : 26 juil. 2016 à 14h38

(The Big Arms Update)
The first person arms have been reworked and now they are more perfect, you may be wondering how is that? well here are the changes.
- The arms now have a better and they will be using the original smoothing
- The arms now have a better rig and now they will be using the original rig exacly the same like in CS:GO
- Reduced the size of the pack so now it uses less space
Heres a diferent of how they look before and after:
Old http://i.imgur.com/ErsRX89.jpg
New http://i.imgur.com/rZwZxGj.jpg
Here are 2 more so you can be sure about the changes
Old 2 http://i.imgur.com/0RyXN11.jpg
New 2 http://i.imgur.com/LERUL7P.jpg

Anyways i might as well apply these changes to the T pack that im working and the separated ones as well so i hope you guys like it.

Mis à jour le : 16 mai 2016 à 12h40

- IDF - Ellis eyes now blink (Now that's another improvement!)

Mis à jour le : 16 mai 2016 à 12h31

Mis à jour le : 16 mai 2016 à 12h30

Mis à jour le : 15 mai 2016 à 20h39

- ST6 - Nick Eyes now blink (Wow just like real life) special thanks to Splinks for that
Now trying to figure out for IDF - Ellis

Mis à jour le : 15 mai 2016 à 20h08

Mis à jour le : 14 mai 2016 à 20h39