Stellaris

Stellaris

((( NSC3 - Season 1 )))
目前顯示第 201-210 項,共 372 項
< 1 ... 19  20  21  22  23 ... 38 >
更新:2017 年 11 月 9 日 @ 下午 5:15

BUGFIX X:

Fixed coding error that prevented the adding of the relationship flag with the Technosphere. Tested all "help" Technosphere events and everything seems to be working.

更新:2017 年 11 月 9 日 @ 上午 8:01

BUGFIX IX:

One last attempt to rebalance and fix the new edicts: made them cost 250 influence and 2.5 monthly influence per edict, limited now to 10.

更新:2017 年 11 月 8 日 @ 下午 5:42

BUGFIX VIII:

FIxed issue where edict costs were not removed properly. Had to use monthly pulse unfortunately, but it will work.

更新:2017 年 11 月 8 日 @ 上午 6:44

BUGFIX VII:

Updated Edict "ending" check to include 5 years and 6 years 3 months.

更新:2017 年 11 月 7 日 @ 下午 1:44

BUGFIX VI:

Corrected value costs for the edict cost count so that having any of the edicts activated twice no longer costs 10x more than it should.

更新:2017 年 11 月 6 日 @ 下午 6:55

BUGFIX V:

Removed the Mining Base and Power Stations in favor of planetary edicts available from game start, limited to 25.

Removed AI support for the Custom Office Spaceport Module.

更新:2017 年 11 月 3 日 @ 上午 7:52

EMERGENCY BUGFIX IV:

Updated more coding to prevent other potential issues with Guardian coding changes.

更新:2017 年 11 月 2 日 @ 上午 9:49

EMERGENCY BUGFIX III:

Fixed issue where attacking the Technosphere and destroying it caused CTD.

更新:2017 年 11 月 1 日 @ 下午 6:44

EMERGENCY BUGFIX II:

Further safeguards to prevent the Drake from remaining after retaliations.

更新:2017 年 11 月 1 日 @ 下午 6:23

EMERGENCY BUGFIX:

Fixed issue where Drake would retaliate against an empire then remain in that empire's system without returning home.