Stellaris

Stellaris

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更新于:2017 年 7 月 2 日 上午 8:29

July 2nd, 2017 - Update 5.1.9Z - Minor Bugfix Update

Corrected the French, Polish, & Spanish event, megastructure, & technology localisation files to have the appropriate base language instead of "l_english".

更新于:2017 年 6 月 29 日 下午 5:50

June 29th, 2017 - Update 5.1.9Y - Minor Bugfix Update

Added missing "helped" flag for Technosphere in the Playable Guardian Repository option triggers, so the Technosphere will properly be triggered in the options list when the player helps it.

更新于:2017 年 6 月 24 日 下午 9:01

June 25th, 2017 - Update 5.1.9X - Minor Bugfix Update

Fixed two of the "English" language German localisation files reverting back to "l_english" rather than having "l_german".

更新于:2017 年 6 月 24 日 下午 7:37

June 24th, 2017 - Update 5.1.9 - Minor Bugfix Update

Fixed erroneous coding that gave the Playable Guardian Technosphere's "peaceful" path the "defeated" text.

更新于:2017 年 6 月 21 日 下午 2:00

June 21th, 2017 - Update 5.1.8 - Feature Change Update

I have changed the restrictions on all Playable Guardian spawn events to allow players who wish to have more than one Playable Guardian and are willing to cheat to access said console commands with certain conditions, as noted in this discussion thread in the Playable Guardians Standalone:

http://gtm.steamproxy.vip/workshop/filedetails/discussion/949022828/1368380934239675546/

更新于:2017 年 6 月 18 日 上午 10:09

June 18th, 2017 - Update 5.1.7 - General Bugfix Update
New Save Game is Not Required
  • Added new Power Station model that we believe is a better fit.
  • Added Brazilian Portuguese language support to the base mod in English. Russian not included to not interfere with RU translation mod.
  • Changed Battlecruiser's build time from 365 to 360 in alignment with a Stellaris year.
  • Adjusted XL Locators on Reptilian Spinal Mount Bow 2 for better positioning.
  • Added 2 XL weapons to Playable Guardian Automated Dreadnoughts (both options).
  • Fixed Playable Guardian Stellarite's XL Beam weapon so that it will fire even if the Stellarite travels "backwards".
  • Fixed Playable Guardian Paradise system to have proper plantary bodies, distances and a proper fleet formation for the Galleons.
  • Fixed all Playable Guardian system initializers to fix distance/spacing issues.
  • Fixed Playable Guardian's Player Carrack Pirate Galleon to have proper graphical culture, turrets, and weaponry locators.
  • Overhauled a lot of the Playable Guardian's localisation, for general improvements and to fix many grammatical & spelling errors plus certain funny mistakes.
  • General bugfixing and code cleaning of mod entire, including many localisation fixes.

更新于:2017 年 6 月 16 日 上午 9:22

June 16th, 2017 - v5.1.6Y - Patch Update Patch

Reverted the supported version number back to 1.6.* after Paradox pulled 1.7.

更新于:2017 年 6 月 15 日 上午 10:20

June 15th, 2017 - v5.1.6X - Patch Update Patch

Updated mod to support Stellaris Patch 1.7.2 "Bradbury" with the only fix needed: a simple line addition to the country_types file.

更新于:2017 年 6 月 8 日 下午 1:58

June 8th, 2017 - v5.1.6 - Minor Bugfix Patch

Updated German localisation files. The technology file incorrectly listed I_english instead of I_german, causing all technology localisation to fail.

更新于:2017 年 5 月 31 日 下午 5:22

May 31th, 2017 - v5.1.5 - Minor Bugfix Patch
  • Changed Buildable Planets to only allow one per acceptable planetary type in a system, fixing the issue where all subsequent Buildable Planets ended up in the exact same place in the system, preventing all but one planet from being selectable.
  • Fixed Megastructure World Modifier's icon to be an actual planetary modifier icon.