Space Engineers
Automated Beam Drill
1–10 из 84
< 1  2  3 ... 9 >
Обновление: 27 мая. 2022 г. в 19:17

No changes. Steam just wanted to register a full update for changing the workshop description.

Обновление: 3 фев. 2022 г. в 23:47

  • Disable features specific to Warfare 2 (1.200) update that don't apply (new targeting system).
  • Re-enable the ability to use the drill on static grids.
  • Fix terminal control layout issues.
  • Increase drill range to 1000m.
  • Fix a potential crash in MP in 1.200.
Known issues
  • Turret doesn't aim where it's mining. It's a ModAPI bug; awaiting a fix from Keen.

Обновление: 18 авг. 2021 г. в 0:39

  • Fix default mount point of base drill
  • Fix mount point of turret to match the base placement.
  • Fix crash when placing block. SE changed behavior, so now you will get a message if you aim at a location the turret cannot be placed.

Обновление: 3 мар. 2020 г. в 0:55

  • Update for SE 1.194 (PublicTest).
  • Still compatible with 1.192 and 1.193.

Обновление: 23 окт. 2018 г. в 9:19

* Fix for SE 1.188.

Обновление: 1 авг. 2018 г. в 21:49

* Disable on stations. A game performance improvement now causes physics of planets to be unloaded in there's no dynamic entities nearby.

Обновление: 1 авг. 2018 г. в 21:45

* Rewrite Ore detector code based on Keen's vanilla ore detector code
* improve performance of the drill.
* Add PCU entries for drill: 1000 for base drill, 3000 for turret

Обновление: 22 июл. 2018 г. в 19:36

* Fix for crash when running out of power
* Fix for animations with SE 1.187

Обновление: 23 апр. 2018 г. в 18:46

* Fix crashing issue when shutting down drill (thanks to Stollie for reminding me)

Обновление: 23 апр. 2018 г. в 18:33

* Fix some obsolete warnings and a few bug fixes.