Cobalt
Classic Survival: Custom DesertWind
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Update: 3 Jun, 2016 @ 10:42pm

Update: 3 Jun, 2016 @ 7:32pm

Added changes to patch 7 notes

Update: 2 Jun, 2016 @ 11:05pm

Patch 7

Added 3rd base lever (so you can't get locked out of your base any more)
Added shield Belt battery vender shop
Added New Shop in starting base moved all matter weapons to this shop
Added path between base floors
New Items added to secret shop
(Plasma Cannon, Viking Sword, Spear, Chrono Bomb, Beam Gun, Dagger, Dynamite,
Grenade Gun,Phaser, Misslie Launcher, Thermal Bomb)


Removed shop next to hacking computer
Reajusted Prices of throwable grenades
Reajusted Volt converter ratio
Boss now drops Random Weapon upgrades (I think)

Fixed random radio's spawning in enemy base after robots trigger alarm (I hope, 1 might still spawn)
Fixed secret Shop tiles showing before they should
Fixed boss not spawning

Update: 10 May, 2016 @ 10:17pm

Patch 6

Additions/Changes

Added door on 2nd floor of base to new area "The Bunker"
Added new area "The Bunker" (still under consturction around 35% done missing some content and detail)

New area Additions
Added new shops
Added Grenade vender
Added Rail shop
Added Volt converter
Added Ammo vender
Added Upgrade bench
Added new repair station
Added Battle room with new enemies and a Boss
Added some secrets
Added lockers with loot
Added padlocked doors
Added eleavator

Moved all rail guns to new area
Moved switch closer to locking doors
Remove bird vender replaced by spike mine vender
Removed "The Caves" area replaced with "Bunker"
Readjusted hidden shop tiles to fit better

To do list

Add detail and expand "the bunker" area
Add more secrets
rebalance shops to work along new area
Add more enemies in "the bunker"
Add new weapons

Update: 10 May, 2016 @ 9:43pm

Update: 1 May, 2016 @ 10:08am

Fixed crash on map start up

Update: 30 Apr, 2016 @ 9:52pm

Bug Fixes

Fixed hidden Blocks not spawning
Fixed game crash when trying to hack the computer
Fixed turret spawning in the wall

Additions/Changes

Added hidden shop
Added door on top of starting base making it bigger
Added platforms between bases
Added hidden door
Added some background to hidden shop
Moved bird shop to base on 2nd floor
Now able to access hidden room (work in progress)
Moved a turret to a less enclosed spot


To do list
Rework shops
Move around shops
Add friendlys to shops
Add new items to shops
Add new enemy's
Finish the caves

Update: 30 Apr, 2016 @ 9:46pm

Update: 27 Apr, 2016 @ 10:28pm

Fixed some missing and floating tiles

Update: 27 Apr, 2016 @ 10:20pm