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Classic Survival: Custom DesertWind
   
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Game Mode: Custom Survival
Tags: Classic
File Size
Posted
Updated
1.021 MB
27 Apr, 2016 @ 6:40pm
3 Jun, 2016 @ 10:42pm
11 Change Notes ( view )

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Classic Survival: Custom DesertWind

Description
This is one of the old Classic Survival maps, plus some of my own changes and "unfinshed changes" (I will fix the noticeable problems as soon as I can) feel free to try it out. I will try to get around to finishing some more stuff in this map in the future. Let me know if there are some bugs you guys find or things you guys want changed.

Latest Patches

Be sure to leave a comment if you find any bugs or want anything changed with this map and I will be sure to address it as soon as I can thank you

Patch 7

Added 3rd base lever (so you can't get locked out of your base any more)
Added shield Belt battery vender shop
Added New Shop in starting base moved all matter weapons to this shop
Added path between base floors
New Items added to secret shop
(Plasma Cannon, Viking Sword, Spear, Chrono Bomb, Beam Gun, Dagger, Dynamite,
Grenade Gun,Phaser, Misslie Launcher, Thermal Bomb)


Removed shop next to hacking computer
Reajusted Prices of throwable grenades
Reajusted Volt converter ratio
Boss now drops Random Weapon upgrades (I think)

Fixed random radio's spawning in enemy base after robots trigger alarm (I hope not 100% sure)
Fixed secret Shop tiles showing before they should (Nvm need to do more testing)
Fixed boss not spawning


Patch 6.1

Added eleavator callers

Patch 6

Additions/Changes

Added door on 2nd floor of base to new area "The Bunker"
Added new area "The Bunker" (still under consturction around 35% done missing some content and detail)

New area Additions
Added new shops
Added Grenade vender
Added Rail shop
Added Volt converter
Added Ammo vender
Added Upgrade bench
Added new repair station
Added Battle room with new enemies and a Boss
Added some secrets
Added lockers with loot
Added padlocked doors
Added eleavator

Moved all rail guns to new area
Moved switch closer to locking doors
Remove bird vender replaced by spike mine vender
Removed "The Caves" area replaced with "Bunker"
Readjusted hidden shop tiles to fit better

To do list

Add detail and expand "the bunker" area
Add more secrets
rebalance shops to work along new area
Add more enemies in "the bunker"
Add new weapons


Patch 5.1

Hotfix, crash on map startup

Patch 5

Bug Fixes



Fixed hidden Blocks not spawning
Fixed game crash when trying to hack the computer
Fixed turret spawning in the wall

Additions/Changes

Added hidden shop
Added door on top of starting base making it bigger
Added platforms between bases
Added hidden door
Added some background to hidden shop
Moved bird vender to base on 2nd floor
Now able to access hidden room (work in progress)
Moved a turret to a less enclosed spot


To do list
Rework shops
Move around shops
Add friendlys to shops
Add new items to shops
Add new enemy's
Finish the caves
5 Comments
Paragor Charix 28 Dec, 2022 @ 2:20pm 
it nice. I like it a fair bit better than the orginal, its nice to have all these extra areas to find loot and what not in! when will the "under constusction" ares be done?
PainoV 18 Apr, 2022 @ 9:15pm 
Tenkiu bru i love it
PeterComputer 8 May, 2016 @ 6:00am 
Ah ok. That's nice.
yurit1337  [author] 7 May, 2016 @ 6:39pm 
it is, but I am editing it adding more stuff and sections to the map I have also balance some items and changed items in the shops
PeterComputer 7 May, 2016 @ 3:21pm 
Are you sure this isn't the LEGACY: Desert Winds map that is also on the workshop?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=612626789&searchtext=Legacy