Dota 2
Boss Rising - Semi-Open Beta
Viser 81-90 af 100 forekomster
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Opdatering: 13. maj 2016 kl. 16:27

Reward from round is now done , still no reward panel , will come soon , along with the all-round reward panel (when you've done all rounds)
maybe some balancing on Power soul power when dropped , now it's closer to your level on low-level , and then start getting less when going higger , i'll implement a difficulty multiplier vote soon too ^^
fixed some issue with hud

Opdatering: 10. maj 2016 kl. 8:40

disable reward because not finished

Opdatering: 10. maj 2016 kl. 8:37

fixed some bugs
started to add reward after round
reward scales

Opdatering: 9. maj 2016 kl. 13:45

Huge update
Well , added an important stuff : the round system , now , after the game start , a ready button will apear , if all players click on ready , you'll get teleported to arena , if only 1 player is reasy , a countdown will start , each player ready will reduce the time :)
Added 2 test round , Not realy balanced for lvl 1 players and very empty , it was to test some thing
added a vote after each round if you want to go back to lobby or continue directly the next round

Opdatering: 5. maj 2016 kl. 3:54

Fixed many hmm TOn of bug with forge (going from smal number error to BIG ERROR MESSAGE)
added description and name to powersoul

Opdatering: 4. maj 2016 kl. 16:17

Damage now is correctly display
Reduced Inventory data size (optimized for nettable)
each hero have his own nettable
max player reduced to 6 due to nettable
no longer have "put weapon" when outisde of forge

Opdatering: 4. maj 2016 kl. 10:36

fixing some crash issue when going on closing tooltip
improved HUD arround healthBars
thank to aksel halla js (can't remember his name on steam :( ) for inventory icon
pressing "J" in skill tree will close it again

Opdatering: 4. maj 2016 kl. 9:29

adding forge on the right on the map
added forge UI for all of weapon's sytem
changed map a bit
updated UI a bit more will come soon

Opdatering: 1. maj 2016 kl. 11:41

added 2 new weapon : item_rust_sword and item_dagger
added 1 new item : item_power_soul
Started to work on deeper weapon system
skelltree now can be scrolled (at least when it'll be bigger than your screen)

Opdatering: 23. apr. 2016 kl. 6:19

added skill tree (in hero panel)
added a shortkey for skill tree (J)
added random generation for equipement stat's (+20% stats)
equipement can't be drop anymore, but can be destroyed
There is a confirmation click when you drop/destroy an item
export most of info for localization files

Rust dagger now apply poison for 5 second (50% of the hit damage per second)

and surely other stuff i've forget