Natural Selection 2

Natural Selection 2

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Update: 11 Jul, 2018 @ 3:15pm

Fixed Occlusion Geo in Stern.
Replaced some textures.
Fixed two holes in Bridge.

Update: 3 Jun, 2018 @ 8:42am

Added some stuff to the Ready Room.
Reduced the reflection strength in every room.
Fixed missing faces in Bridge.
Added missing pipes in Bridge.
Improded visuals of the globe in Bridge.
Removed the dead end in Tech's Room.
Fixed stuck point in Tech's Room.
Added some cover to the RT in Tech's Room.
Lowered the ceiling in Stern.
Fixed that weird pipe hanging in the air in Stern.
Enlarged the vent entrances in Stern.
Replaced the yellow railings in Storage Room B with the grey ones.
Fixed a stuck point in Stern.
Made the connection Cargo <-> Stern more obvious.
Gave a light to the connection ArcSaver <-> Stern.
Deleted unneeded face in Cargo.
Fixed a hole in Cargo.
Added missing Collision Geo in Cargo.
Fixed stuck spots in Cargo.
Removed the misleading red light from the entrance Cargo <-> Supply.
Replaced the yellow railings in Cargo with the grey ones.
Improved the stair from Analysis to Bridge.
Made the platform in Lobby visually less aggressive.
Added beams to the glass in Infirmary to make it more alien vision friendly.
Added more lights to the vent Infirmary <-> Communications and improved its texturing.
Removed texture flickering from the power wall in Communications.
Fixed missing textures in Supply.
Improved the visuals of the vent Engine <-> Tech's Room.

Update: 17 May, 2018 @ 8:31am

Gave more details to Engine.
Removed RT in Storage Room B.
Merged Ramp Check and Stern to Stern and rebuild it completely.
Improved comm view in Access and CPU.
Improved texturing in Ready Room.

Update: 13 May, 2018 @ 11:55am

Rebuilt Engine.
Replaced red textures in the map with blue ones.

Update: 13 Mar, 2018 @ 7:28pm

Rebuilt some things in Cargo.
Improved comm view in Cargo.
Rebuilt the vent Cargo <-> Infirmary.
Removed the vent Ramp Check <-> Cargo.
Removed the windows in Ramp Check.
Fixed Occ Geo bug in Ramp Check.
Removed beams in Ramp Check.
Improved walking in Ramp Check.
Textured greybox wall in CPU.
Fixed hole in Communications.
Improved walking in Access.
Lightened up the pitch black area in Access.
Fixed flickering screen in Access.
Improved commander view in Network.
Fixed minimap not showing vent exit in Network properly.
Fixed hole in Tech's Room.
Temporarily disabled Engine as Alien start.

Update: 14 Feb, 2018 @ 1:37am

Added a new loading screen.
Added missing pillar in Access.

Update: 12 Feb, 2018 @ 10:47pm

Rebuilt Access.
Fixed hole in Analysis.
Removed some of the objects in Supply for the room to have more space.
Moved the RT in Supply to the South.
Added some details to Supply.
Reduced the size of the pillar in Ramp Check.
Changed the cables in CPU.
Put a light in the pitch black area in Lobby.
Removed most of the railings in the corridor between Pump and Tech's Room.
Rebuilt Ready Room.

Update: 20 Sep, 2017 @ 11:16am

Added walls to the ventilators in the corridor between Engine and Ramp Check.
Rebuilt big parts of Bridge.
Updated some textures.
Added the option to build gorge tunnels in certain spots in Bridge.
Fixed that you could see the Ready Room from Bridge.

Update: 24 Jul, 2017 @ 3:09pm

Added loading screen.

Update: 23 Jul, 2017 @ 8:06am

Fixed hole in Storage Room B.
Increased the height of the corridor between Analysis and Lobby.
Rebuilt some parts of the corridor between Engine and Stern.
Fixed holes in Engine.