XCOM 2
LOS Preview Ability
กำลังแสดง 1-10 จาก 20 รายการ
< 1  2 >
อัปเดต: 23 มิ.ย. 2017 @ 1: 54pm

- Added config to add these abilities to different soldier templates
- Added toggles for LOS/movement preview

อัปเดต: 19 ก.ค. 2016 @ 5: 07pm

- Made always detect Z configurable (Remove some lines if you have bad performance)
- Now consider of unit height (Less lying with SPARK? I can't test it as I don't have DLC, report results to me!)
- No longer recalculate tiles if you move your cursor but didn't change the selected tile, reducing lag a little

อัปเดต: 16 มิ.ย. 2016 @ 9: 17pm

- Fixed a bug where a body getting moved after the initial dropped will have the body preview showing the wrong location.

อัปเดต: 4 มิ.ย. 2016 @ 7: 07pm

- Added body location preview, highlighting tiles that can be used to carry each body.

อัปเดต: 16 พ.ค. 2016 @ 11: 31pm

- Now unit received as reinforcements will get the LOS preview abiltiies.

อัปเดต: 5 เม.ย. 2016 @ 10: 17pm

- Those 2 experimental features mention earlier is now properly fixed to have their UI shown on beginning of targeting.

อัปเดต: 1 เม.ย. 2016 @ 11: 43pm

- Fixed an exploit related to mind control
- Fixed targeting reticle not properly changing units
- EXPERIMENTAL: Added release camera button and option to preview 1-3 movement points, but the option dialog will not appear until 10 seconds while in the target screen

อัปเดต: 31 มี.ค. 2016 @ 7: 04pm

Fixed a bug where preview movement is not working on units who use up their action points

อัปเดต: 31 มี.ค. 2016 @ 2: 24pm

Added preview movement ability, no more guessing whether the zombie/faceless (warning, faceless have 3 range, keep that in mind) will hit you. NOTE: It only checks blue move range, be careful of stun lancers/chryssalids.

อัปเดต: 31 มี.ค. 2016 @ 2: 23pm