XCOM 2
LOS Preview Ability
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Aggiornamento: 23 giu 2017, 13:54

- Added config to add these abilities to different soldier templates
- Added toggles for LOS/movement preview

Aggiornamento: 19 lug 2016, 17:07

- Made always detect Z configurable (Remove some lines if you have bad performance)
- Now consider of unit height (Less lying with SPARK? I can't test it as I don't have DLC, report results to me!)
- No longer recalculate tiles if you move your cursor but didn't change the selected tile, reducing lag a little

Aggiornamento: 16 giu 2016, 21:17

- Fixed a bug where a body getting moved after the initial dropped will have the body preview showing the wrong location.

Aggiornamento: 4 giu 2016, 19:07

- Added body location preview, highlighting tiles that can be used to carry each body.

Aggiornamento: 16 mag 2016, 23:31

- Now unit received as reinforcements will get the LOS preview abiltiies.

Aggiornamento: 5 apr 2016, 22:17

- Those 2 experimental features mention earlier is now properly fixed to have their UI shown on beginning of targeting.

Aggiornamento: 1 apr 2016, 23:43

- Fixed an exploit related to mind control
- Fixed targeting reticle not properly changing units
- EXPERIMENTAL: Added release camera button and option to preview 1-3 movement points, but the option dialog will not appear until 10 seconds while in the target screen

Aggiornamento: 31 mar 2016, 19:04

Fixed a bug where preview movement is not working on units who use up their action points

Aggiornamento: 31 mar 2016, 14:24

Added preview movement ability, no more guessing whether the zombie/faceless (warning, faceless have 3 range, keep that in mind) will hit you. NOTE: It only checks blue move range, be careful of stun lancers/chryssalids.

Aggiornamento: 31 mar 2016, 14:23