Natural Selection 2

Natural Selection 2

Last Stand
Viser 21–30 av 45 bidrag
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Oppdatering: 7. mars 2016 @ 18.37

Fixed that aliens only did spawn when the complete team was dead

Oppdatering: 7. mars 2016 @ 18.24

Readded the end game sound

Oppdatering: 7. mars 2016 @ 16.53

Tweaks

- Optimize the mapcycle cleanup method
- Reenable the map
- Spawn aliens at random positions around the team spawns to avoid that aliens get stuck into each other
- Lower the total amount of drops of all item
- Increase the cost of mines to 20

SDK

- Allow mappers to set what item a pile drops

Oppdatering: 7. mars 2016 @ 0.15

Fixed a typo inside the mapcycle update function
Added a function to clean up the mess we caused inside the mapcycle

Oppdatering: 6. mars 2016 @ 11.36

Updated the mapcycle to use smaller mapfiles

Oppdatering: 6. mars 2016 @ 1.55

Fixed that the exo damage animation was obscuring the exo players view

Oppdatering: 6. mars 2016 @ 0.16

Fixes:
- Fixed an issue with the score board missing certain informations (like connecting players)
- Fixed that players died randomly
- The servers mapcycle now get autoupdated to receive the latest maps (can be disabled in the new LastStandConfig.json)

SDK:

-Added the possibility to define multiple alien spawns at a map
-Added the option to preset the exo type for a exo spawn

Oppdatering: 4. mars 2016 @ 15.53

Oppdatering: 4. mars 2016 @ 15.21

Fixed droprates being totally off.
Fixed missing cinematics

Oppdatering: 4. mars 2016 @ 15.20