Insurgency

Insurgency

SWAT 4 MOD [Broke]
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Update: 20 Mar, 2016 @ 12:23pm

-Added Colt king cobra .357 revolver for the suspects
-Text updated
-upgrade cost adjusted

Update: 19 Mar, 2016 @ 1:13pm

-stamina damage adjusted
-C2 damage increased, range reduced (for doors close test)
-text updated
-sound scripts for the suspects swapped, now they should have the red team(from SWAT 4) voices and radios
-walk speed now is more slow than the normal speed

Update: 15 Mar, 2016 @ 5:25pm

-some scrips i forgot to put in :P

Update: 15 Mar, 2016 @ 5:05pm

-Added custom sounds for the suspects.
-SWAT and Suspect's got scripted sounds, now SWAT will have the Blue Team voices and Suspects the Red tem voices from SWAT 4 game
-fixed some bugs
-text update
-pistols recoil in ads reduced
-added new SWAT and Suspects logos

Update: 12 Mar, 2016 @ 1:17am

-Fixed guns overriding, now all models inside of the mod are unique models, it will only load with the mod
-Added Nova pump for SWAT as their cheap and low capacity shotgun
-added the M590 for the suspects as their high capacity shotgun
-Remove custom SWAT skin because it was too complicated to code, you will need to subscribe the the mod
-P220 fixed with tigg version, also its load the right ammo
-minimal adjusts made
-some unnecessary mods removed to be optional for the workshop

Update: 10 Mar, 2016 @ 2:08pm

-Added CS gas grenade, it will slow players and add sway to the sights
-Added (with permission)Weapons from the workshop in the main mod, now you don't need to subscribe on all the other weapons but still gonna override your custom skins and weapons, so subscribe for this mod and then subscribe to the weapon that you want
-Added voices from the SWAT 4 game for the SWAT(security)
-Stamina damage adjusted to work better for non lethal weapons and now your sight will flinch if you get shot

Update: 5 Mar, 2016 @ 12:32pm

-stamina damage adjusted now you get more slow if you take damage but it will regen
-sway increases for non lethal weapons
-general recoil increased(about 3x), now that will make single fire more reliable, full auto now is less controllable and also make SMGs and Rifles have more differences to one to another
-sting grenade will now slower players, with the stamina damage adjust it does enough damage to slow you
-shoots also slow players more
-time to kill adjusted, now chest and stomach just need 3 shoots by rifles to be killed
-re-added the tiny free aim that i accidently removed
-Sounds scripts added, now the custom sounds will properly load and depending if you are on the suspects or swat side the sounds will be different

Update: 4 Mar, 2016 @ 9:28am

-Custom sounds now will not load on the vanila game, only in the mod.

Update: 4 Mar, 2016 @ 6:28am

-adjusted the player speed to be a bit more faster, walking now have more use
-removed sprint while on weapon ready(you gun is up), you can only sprint if you go on Melee and Run mode(draw your knife)

Update: 3 Mar, 2016 @ 8:08pm

some quick fixing