Insurgency

Insurgency

SWAT 4 MOD [Broke]
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Update: 26 Apr, 2016 @ 1:02pm

-re-added Colt Accurized Rifle with a edited model By farengar only available in coop for balance
-Colt Accurized Rifle have the MK4 7x scope already mounted on the model and also removed any other upgrade related to optic to avoid players misusing the rifle as a CQB weapon, also price increased to represent the cost of the scope
-molotov nerfed, now players will take less damage per second taking less stamina damage and allowing playes to escape easily from the fire
-M1911 can upgrade with a silencer, its the only pistol that can do it to compensate its lower ammo count than the p220
-fixed a bug were the m1911 have the glock magazine when use the estand magazines upgrade
-nightvision removed for the swat for balance and a bit more of realism in the swat equipment.
-Caches now can only be destroyed by 2 molotovs, bring more importance to use the C2 Breaching charge.
-Revolver removed for the SWAT in coop

Update: 19 Apr, 2016 @ 2:01pm

-fixed bots using knifes by missing weapons
-some small theater ajust
-Swat Hands swaped to the MrBrightside version
-stinger w model overriding the vanila one fixed

Update: 17 Apr, 2016 @ 10:40am

-PO 4x optic removed for good this time
-2x optics added to the AR-15
-Bots now dont have shotguns because of their high headshot rate
-small theater adjust

Update: 14 Apr, 2016 @ 10:26pm

-Fixed ak74 bulets having low range
-cs gas have a diferent ui picture
-bots now will use flashbangs and sting granades
-deagle sound reduced to be more comfortable to delicate ears
-hq sound scrips ajusted, now in survival 2 voices will not play at same time at the start of the round

Update: 12 Apr, 2016 @ 5:51pm

-fix on the survival theater
-weapons randomly spawning on the ground
-bots using wrong loadout
-Uzi could not put a silencer in survival

Update: 12 Apr, 2016 @ 10:25am

-Added IMI Uzi (by:Mr.Brightside)
-Uzi bug were its animations stuck when touch walls or jump 'fixed' by script.
-Added new textures to the C2 breaching charge(by JAX)
-Rework on the damage model, now SMGs will do more damage
-Rate of fire of the G36c increased as the real life counterpart (750rpm)
-Flash bang fixed and re-added wtih a increased price
-ironsight fov of G36c, Mp5, MAC-10 adjusted to be more closer than their vanilla replacements
-Sting granade effect take less time
-Mac-10 have cheaper suppressor to compensate its lack of optics upgrade
-CS gas has increased fuse to give a chance to playes run away and avoid its explode in mid air
-changed the Suspects skins for the vanila VIP
-mac-10 now use the 45acp ammo as its does in real life
-new sting granade texture (by: 470F)
-sound scripts changed and fixed
-text updated
-pistols recoil adjusted

Update: 9 Apr, 2016 @ 11:12am

-SMGs recoil in iron sights reduce to compesate for the low damage
-now is possible to turn in prone(i forgot to put that in the last update)

Update: 8 Apr, 2016 @ 11:18pm

-flashbang removed until i remove the sway giving from the flash
-fixed colt cobra shooting way off from the hip fire
-weapons recoil adjusted now full auto and hip fire are less reliable, but point shooting still viable.
-Free Aim 100% removed, now with better recoil this is not needed
-fixing on the survival mode, bots missing helmets, guns and wearing armor
-model 10 revolver now holds a more ammo by default
-prone view unlocked, but you still cannot move
-weapons price adjusted, now rifles and grenades are more expensive due their big usability over the other weapowns
-supression ajusted so the player recover faster
-C2 explosive range increased a bit to avoid failure to destroy cache

Update: 7 Apr, 2016 @ 9:56pm

-another try

Update: 7 Apr, 2016 @ 9:32pm

-added another play list