Garry's Mod

Garry's Mod

iNPC - Artifical Intelligence Module (Improved NPC AI)
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Uppdatering: 25 feb, 2016 @ 17:10

v1.0.16

Fix to player factions not working correctly.

Custom playermodels now default to rebel faction to give a more expected result.

Uppdatering: 25 feb, 2016 @ 16:57

None Provided

Uppdatering: 25 feb, 2016 @ 16:36

v1.0.14

Fixed glitch a where Combine were unable to melee bash enemies.

Uppdatering: 25 feb, 2016 @ 16:14

v1.0.13

Fixed a glitch when trying to force the faction of a non-standard NPC.

Uppdatering: 25 feb, 2016 @ 15:58

v1.0.12

Precautionary fixes against possible bugs.

Uppdatering: 25 feb, 2016 @ 15:49

v1.0.11

Compatibility fixes for Bio-Annihilation by Filzo

Uppdatering: 25 feb, 2016 @ 15:18

v1.0.10

Removed the "default" option in "Force Cutom Playermodel Faction", which should not have been there.

Uppdatering: 25 feb, 2016 @ 14:55

v1.0.9

Removed some legacy features in order to hopefully get Half Life Renaissance to work with iNPC.

Uppdatering: 25 feb, 2016 @ 14:01

v1.0.8

Minor fixes and changes, nothing major.

Uppdatering: 25 feb, 2016 @ 13:41

v1.0.7

Quickfix to me breaking the entire addon.