Invisible, Inc.

Invisible, Inc.

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Update: 7 Jul, 2018 @ 5:09am

Update: 22 Apr, 2016 @ 7:32pm

Update: 31 Mar, 2016 @ 5:02am

Update: 21 Jan, 2016 @ 12:21pm

Technically "no agent" option is an agent with id = 0, who "kill itself" at start of player's turn (it happening before "teleport in" animation) via added "lonestart" ability and being removed from agency after end of first mission via "modApi:setCampaignEvent_setRemoveAgent" (looking for stuff in modApi.lua is works), it prevent him from being marked as MIA and imprisoned.
Have a nice day!