Invisible, Inc.

Invisible, Inc.

Lone Start
Mostrando 1-4 de 4 aportaciones
Actualización: 7 JUL 2018 a las 5:09 a. m.

Actualización: 22 ABR 2016 a las 7:32 p. m.

Actualización: 31 MAR 2016 a las 5:02 a. m.

Actualización: 21 ENE 2016 a las 12:21 p. m.

Technically "no agent" option is an agent with id = 0, who "kill itself" at start of player's turn (it happening before "teleport in" animation) via added "lonestart" ability and being removed from agency after end of first mission via "modApi:setCampaignEvent_setRemoveAgent" (looking for stuff in modApi.lua is works), it prevent him from being marked as MIA and imprisoned.
Have a nice day!