Counter-Strike 2

Counter-Strike 2

Helvetia
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Update: 12 feb 2020 om 7:14

Hey there.
After a (waaaaay too) big break, I've got the motivation to keep working on my map. I made some layout changes to see how it works.
I would love to get some feedback. Please let me know what you think about it and what changes do you think would work out better.

Update: 20 dec 2017 om 9:09

- Added more Details
- Small Layout changes

Update: 27 jun 2017 om 12:30

Update: 23 mei 2017 om 13:02

A big step back and simultaneously a huge step forward.

Because of performance issues, I couldn't open my old Map anymore. So i decided to recreate the whole Map from the beginning.
I learned alot about performance and I'm really happy with the new Layout (what's basically the same with some changes).

Update: 19 jan 2016 om 10:57

Update: 15 jan 2016 om 17:15

- Improved Overview

Update: 14 jan 2016 om 13:28

- Improved Lighting
- Added more Details

Update: 6 jan 2016 om 9:25

- Reworked CT (Still in Progress)
- Downscaled Middle
- Added some Details outside of the Map
- Improved the Lighting (Opinions?)

I've changed alot of Textures to NoDraw, let me know, if you see some lost Textures.

Update: 1 jan 2016 om 11:12

- Added different terrain heights
- Reworked the A Spot (Still working on it)
- Fixed Bots

I'm not happy with the current straight CT Spawn right now, i will change that somehow when i have an idea.

Update: 25 dec 2015 om 17:06

- Added more Details
- Removed the Tunnel from T to Mid