Invisible, Inc.

Invisible, Inc.

Sim Constructor + Sequential Mod Loader
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Update: 23 jun om 13:34

Version 1.67
Added support for reading versions number from modinfo.txt. They can be retrieved with the following functions:

mod_manager:getInstalledVersion( name )
mod_manager:getCampaignVersion( name )
mod_manager:isVersionInstalled( name, version )
mod_manager:isCampaignVersion( name, version )
modApi:getInstalledVersion()
modApi:getCampaignVersion()
modApi:isVersionInstalled( version )
modApi:isCampaignVersion( version )

Update: 22 jul 2024 om 3:46

Version 1.66
Fixed radial progress bar setProgressColor.
Fixed upvalueUtil.find returning the wrong index.

Update: 19 jul 2024 om 2:42

Version 1.65
Fixed radial progress bars with negative animation speed.

Update: 19 jul 2024 om 1:22

Version 1.64
Added modApi:registerWidgetFactory( name, widgetClass ).
The widget paths used by modApi:insertUIElement, modApi:modifyUIElement, and their variants now supports finding widgets by name instead of index.
Added widget radialprogressbar.

Update: 17 jul 2024 om 12:13

Version 1.63
Added modApi:addSituationScripts(missionType, scripts) for appending level scripts for a specific mission type (even story missions) following the same format as modApi:addEscapeScripts.
Added modApi:addScriptHook(missionType, hookName, hookFn) as a convenience when the only script change is to add a hook.
Added code by Sizzlefrost for trigger TRG_OBJ_COMPLETE when the main mission objective is completed (excluding modded and final mission).
Fixed untranslated strings in cdefs.

Update: 17 jul 2024 om 12:12

Update: 18 nov 2023 om 12:11

Version 1.62
Fixed error when installing a large number of programs.
Updated the sound effect of guard footsteps to use simquery.getMoveSoundRange, allowing mods to change the range through the dashSoundRange trait.
Added simquery.getMoveTime for mods to append.
Added upvalueUtil.find and upvalueUtil.findAndReplace.

Update: 31 jul 2023 om 12:52

Version 1.61
Fixed PWR cost reductions like Charge not applying in some cases.

Update: 3 mei 2023 om 12:47

Fixed error when loading a mod with no name

Update: 30 mrt 2023 om 12:47

Added buttons for cycling Incognita programs to Server Terminals.
Rewinding to turn 1 no longer deletes triggerActions before the first actual action. (Fixes certain issues with mid_1)