Arma 3
Resist
29件中 11-20 を表示
< 1  2  3 >
更新: 2015年12月23日 @ 13時37分

POTENTIAL FIX: AAF tanks in Options None should now be less prone to fleeing from combat.

更新: 2015年12月23日 @ 13時24分

FIXED: Dozens of corrections and fixes for Russian localization - massive thanks to Spartan-117, for his time and effort.

更新: 2015年12月21日 @ 12時37分

POTENTIAL FIX: Second Varsuk tank not moving in Options None.

更新: 2015年12月21日 @ 4時57分

FIXED: Incorrect French string for Road's End intro video.

更新: 2015年12月21日 @ 2時49分

FIXED: Judgement Night error when finishing Options None with the EBR equipped.

FIXED: Finishing missions without primary weapon led to non-existent primary weapon in following cutscene animations. Now, player will always be assigned a simple rifle with one round of ammunition in subsequent mission (we assume Coleridge has scavenged a firearm from somewhere).

ADDED: Backpacks to crates in Options None.

更新: 2015年12月19日 @ 15時10分

FIXED: Rifle at one of the cache locations in Judgement Night was spawning below ground.

POSSIBLE FIX: Failsafe added to task trigger.

更新: 2015年12月18日 @ 14時53分

FIXED: Script error stack in Options None.

FIXED: Flare burning sound had incorrect path.

FIXED: Script error for Romeo's door sound in Judgement Night.

更新: 2015年12月17日 @ 12時14分

TWEAKED: Crash site scene in Judgement Night (crater clipping with helicopter).

更新: 2015年12月17日 @ 8時47分

FIXED: Mission titles.

更新: 2015年12月17日 @ 8時38分

FIXED: Duplicated SQFs removed from Approaching Thunder.

FIXED: Knight's no longer trying to escape the helicopter in Essential Requisite.

FIXED: Mission names not showing on map screen.