Invisible, Inc.

Invisible, Inc.

New Items and Augments
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Update: 3 Oct, 2018 @ 2:43am

V2.44:
* Increased base Cleanup Cost from 50 to 500 CR and reduced Cleanup Cost exponent from 1.3 to 1.25.
* Added "D.A.R.T. Translocator" and "Subdermal D.A.R.T. Pocket" augments.
* Added "D.A.R.T. Paralyzer" item.
* Added "EMP D.A.R.T." weapon.

Update: 21 Sep, 2018 @ 7:11am

V2.43:
* Fixed crash at loadout screen with Shalem.

Update: 29 Aug, 2018 @ 4:05am

V2.42:
* Fixed a nil value crash with Physiology Brain Chip.

Update: 12 Jun, 2018 @ 4:29am

V2.41:
* Added support for generating PWR via disruptors. (Compatibility with Dr. Pedler)

Update: 5 Jun, 2018 @ 11:03am

V2.40:
* Spelling and grammar corrections, done by Nubnub. Thanks!

Update: 12 May, 2018 @ 1:25pm

V2.39:
* Fixed being unable to load a save game created before installing this mod.

Update: 27 Apr, 2018 @ 3:18pm

V2.38:
*Fixed unchanged DLC items being present in shops and disappearing after completing a mission.

Update: 6 Apr, 2018 @ 7:24am

V2.37:
* Fixed DLC items not reverting back when mod is disabled or relevant campaign options are disabled.

Update: 29 Mar, 2018 @ 4:39am

V2.36:
* Fixed Stims and Decker's cloak having wrong stats when augments/agent rebalance options are disabled.

Update: 25 Feb, 2018 @ 3:42pm

V2.35:
* Fixed a crash with Shielding Rig and Subdermal Power Bank augs.