Space Engineers
[DISCONTINUED] Desert Dunes Planet
กำลังแสดง 1-7 จาก 7 รายการ
อัปเดต: 23 ต.ค. 2016 @ 5: 23pm

Attempted to fix possible issues; I don't get the bug some are having so I can't test it. But I can simply hope I knew what it might have been. Best of luck.

อัปเดต: 24 ก.ค. 2016 @ 6: 22pm

Update 6
- Fixed moon texture bug. Amazingly, it was because I screwed up and forgot to include sand (in general material placement) everywhere. Should be fine now.

อัปเดต: 15 ธ.ค. 2015 @ 9: 17am

Update 5
- Made heightmap more seamless and made it more dune-like and less hill-like.
- Fixed complete lack of ice (it's just rare enough that hydrogen is only used for getting off-planet).
- Changed ore distribution rules.
- Changed Rayleigh scattering (sky color is more orange now).
- Ore deposits are now faintly marked. It should be easy to find the deposits but hard to get the ore out. I'm thinking of making most deposits really far (200m+) down so that large-scale mining operations are needed.
- Slightly decreased oxygen density for no aparrent reason.
- Added screenshots.

อัปเดต: 14 ธ.ค. 2015 @ 1: 01am

Originally published.

อัปเดต: 13 ธ.ค. 2015 @ 5: 38am

อัปเดต: 13 ธ.ค. 2015 @ 12: 04am

อัปเดต: 12 ธ.ค. 2015 @ 8: 00am