Space Engineers

Space Engineers

[DISCONTINUED] Desert Dunes Planet
Affichage des entrées 1-7 sur 7
Mis à jour le : 23 oct. 2016 à 17h23

Attempted to fix possible issues; I don't get the bug some are having so I can't test it. But I can simply hope I knew what it might have been. Best of luck.

Mis à jour le : 24 juil. 2016 à 18h22

Update 6
- Fixed moon texture bug. Amazingly, it was because I screwed up and forgot to include sand (in general material placement) everywhere. Should be fine now.

Mis à jour le : 15 déc. 2015 à 9h17

Update 5
- Made heightmap more seamless and made it more dune-like and less hill-like.
- Fixed complete lack of ice (it's just rare enough that hydrogen is only used for getting off-planet).
- Changed ore distribution rules.
- Changed Rayleigh scattering (sky color is more orange now).
- Ore deposits are now faintly marked. It should be easy to find the deposits but hard to get the ore out. I'm thinking of making most deposits really far (200m+) down so that large-scale mining operations are needed.
- Slightly decreased oxygen density for no aparrent reason.
- Added screenshots.

Mis à jour le : 14 déc. 2015 à 1h01

Originally published.

Mis à jour le : 13 déc. 2015 à 5h38

Mis à jour le : 13 déc. 2015 à 0h04

Mis à jour le : 12 déc. 2015 à 8h00