Space Engineers
[DISCONTINUED] Desert Dunes Planet
1–7 из 7
Обновление: 23 окт. 2016 г. в 17:23

Attempted to fix possible issues; I don't get the bug some are having so I can't test it. But I can simply hope I knew what it might have been. Best of luck.

Обновление: 24 июл. 2016 г. в 18:22

Update 6
- Fixed moon texture bug. Amazingly, it was because I screwed up and forgot to include sand (in general material placement) everywhere. Should be fine now.

Обновление: 15 дек. 2015 г. в 9:17

Update 5
- Made heightmap more seamless and made it more dune-like and less hill-like.
- Fixed complete lack of ice (it's just rare enough that hydrogen is only used for getting off-planet).
- Changed ore distribution rules.
- Changed Rayleigh scattering (sky color is more orange now).
- Ore deposits are now faintly marked. It should be easy to find the deposits but hard to get the ore out. I'm thinking of making most deposits really far (200m+) down so that large-scale mining operations are needed.
- Slightly decreased oxygen density for no aparrent reason.
- Added screenshots.

Обновление: 14 дек. 2015 г. в 1:01

Originally published.

Обновление: 13 дек. 2015 г. в 5:38

Обновление: 13 дек. 2015 г. в 0:04

Обновление: 12 дек. 2015 г. в 8:00