Invisible, Inc.

Invisible, Inc.

Dr.Pedler - agent mod
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Uppdatering: 8 jan, 2019 @ 3:28

- Breaking Door became heavier: can knock out any guard or drone with armor less than agent's current STRENGTH, fragile drones getting destroyed, but Movement Points cost raised (2 instead of 1).
- Door breaking counts for melee armor penetration (augment and/or ventricular lance effect), KO_time=strength+penetration-armor, maybe gone on buffing side too much, tell me if it is
- Wireless Access to consoles 3 tiles away (to compensate melee drawback and recall alpha).
- Augment tooltip/summary got readjusted to be compact (but with cost of some grammar).

Uppdatering: 9 jun, 2018 @ 12:11

Uppdatering: 9 jun, 2018 @ 12:07

Uppdatering: 9 jun, 2018 @ 10:06

Uppdatering: 4 jun, 2018 @ 9:09

Uppdatering: 4 jun, 2018 @ 8:41

Uppdatering: 4 jun, 2018 @ 8:23

Uppdatering: 27 okt, 2016 @ 20:47

one stupid mistake fixed

Uppdatering: 13 maj, 2016 @ 8:09

No "use -1PWR" tooltip anymore, thanks to all people who poked me.

Uppdatering: 22 apr, 2016 @ 14:44

damn, I can't remember what it was, something minor I guess