Invisible, Inc.

Invisible, Inc.

Dr.Pedler - agent mod
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Aggiornamento: 8 gen 2019, 3:28

- Breaking Door became heavier: can knock out any guard or drone with armor less than agent's current STRENGTH, fragile drones getting destroyed, but Movement Points cost raised (2 instead of 1).
- Door breaking counts for melee armor penetration (augment and/or ventricular lance effect), KO_time=strength+penetration-armor, maybe gone on buffing side too much, tell me if it is
- Wireless Access to consoles 3 tiles away (to compensate melee drawback and recall alpha).
- Augment tooltip/summary got readjusted to be compact (but with cost of some grammar).

Aggiornamento: 9 giu 2018, 12:11

Aggiornamento: 9 giu 2018, 12:07

Aggiornamento: 9 giu 2018, 10:06

Aggiornamento: 4 giu 2018, 9:09

Aggiornamento: 4 giu 2018, 8:41

Aggiornamento: 4 giu 2018, 8:23

Aggiornamento: 27 ott 2016, 20:47

one stupid mistake fixed

Aggiornamento: 13 mag 2016, 8:09

No "use -1PWR" tooltip anymore, thanks to all people who poked me.

Aggiornamento: 22 apr 2016, 14:44

damn, I can't remember what it was, something minor I guess