Arma 3
Sugar Lake
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Mis à jour le : 4 mai 2018 à 18h07

v1.51
FIXED: Some misplaced objects from v1.50

Mis à jour le : 3 mai 2018 à 17h04

v1.5

ADDED: More Apex and Malden objects across the map.
FIXED: Some misplaced objects from v1.4

Mis à jour le : 13 avr. 2018 à 17h25

Beta v1.4

TWEAKED: Water colour now changed to muddy delta brown (props to Bludski and the Cambodian Playground dev team for the config settings)
ADDED: 1 new industrial area in the port featuring APEX objects
ADDED: Scattered APEX objects to the oil facilities and town areas
FIXED: Map glitch (fixed by A3 update)
FIXED: Issue with bulletproof windows in some CUP A2 buildings (fixed by CUP updates)
FIXED: Issue with CUP A2 army hut objects (fixed by CUP updates).
FIXED: Buzzards now land without stalling on autopilot (fixed by A3 update)

Mis à jour le : 22 aout 2016 à 16h40

Beta v1.32

FIXED: In-game map grid is no longer divided into two large-scale grid squares. This fixes some issues with the GPS coordinates and some features of ACE3.

Thanks to Makhno for the pro-tip.

Mis à jour le : 20 aout 2016 à 14h52

Beta v1.31
TWEAKED: Improved outside terrain.

Mis à jour le : 10 juil. 2016 à 5h55

Beta v1.3
Visual Optimisation - Making Sugar Lake Sweet Again.

ADDED: Some trees and bushes in marsh areas.
TWEAKED: Config lighting settings.
TWEAKED: Sat image to better match the default surface textures.
TWEAKED: Some of the surface texture PAAs.
TWEAKED: Heightmap - adding perlin noise to some underwater areas and smoothing the airfield runway, taxiways and aprons.

Mis à jour le : 9 juin 2016 à 18h05

Replacing old .wrp used mistakenly in 1.60 hotfix.

Mis à jour le : 7 juin 2016 à 16h42

Re-signed; fixed keys.

Mis à jour le : 31 mai 2016 à 19h06

v1.21 (hotfix for 1.60)

TWEAKED: Config and surface textures to come up to 1.60 standard. Fixes the 1.60 Black Sky bug.

Mis à jour le : 26 avr. 2016 à 16h10