ARK: Survival Evolved

ARK: Survival Evolved

Roraima
Hiển thị 51-60 trong 98 mục
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Cập nhật: 19 Thg02, 2017 @ 12:20am

-Castaroidpocolypse!
Fixed spawner that did not count casteroids in water against limit, causing catastrophic fertility in Casteroid population. Populations have been culled and sterilized.

Cập nhật: 18 Thg02, 2017 @ 11:22pm

-Castaroidpocolypse!
Fixed spawner that did not count casteroids in water against limit, causing catastrophic fertility in Casteroid population. Populations have been culled and sterilized.

Cập nhật: 18 Thg02, 2017 @ 7:36pm

-Added new area in south that replaces the mountains with a more rugged explorable area
-some texture work in the north desert crater area
-a few new tree models more representative of the eventual pine trees the map will be using (still working on getting the temperate rain forest look right.)
-various landscape forming and texture tweaks/development

Cập nhật: 21 Thg01, 2017 @ 1:34pm

Cập nhật: 10 Thg12, 2016 @ 6:14pm

Cập nhật: 10 Thg12, 2016 @ 3:13pm

Cập nhật: 7 Thg12, 2016 @ 9:02am

2.62
FIX for sky not rendering

Cập nhật: 6 Thg12, 2016 @ 10:01pm

2.61
Beavers should no longer overpopulate
a few mintor detail tweaks
reset some time of day files back to original in hopes that this will keep the rain weather from transitioning too quickly (we will see.)

Cập nhật: 3 Thg12, 2016 @ 2:06pm

PATCH NOTES
v. 2.6
-----------------------------------------------------
-FIXED issue with certain creatures not being counted against total creature count, causing them to keep spawning

-FIXED issue causing map.ark files to become very large, causing issues with backups and in general being bad. Fix related to above.

-FIXED increased flight ceiling

-ADDED LOD's(levels of detail) to cycad trees. Should result in greatly improved performance in certain areas of the map where the trees are used (swamp and N.E)

-OPTIMIZED tree meshes/materials of several tree species in addition to LODS of Cycads as above.

-ADDED fern species will now drop rare flowers and other resources (not only in swamp)

-ADDED All cycad trees now have a chance of dropping rare mushrooms (not only in swamp)

-ADDED new terrain to S.East of map featuring unique terrain feature. Still in development

-ADDED arctic island in S.West. Still in development. Features penguins.

-ADDED New creatures added:
Kairuku
Angler
Dunkleosteus
Eurypterid
Chalico

-ADDED Creatures from Scorched earth:
vulture
spineyLizard
moth
camelsaurus(?)
jugbug
rock golem (RARE)
mantis
dung beetle
gallimimus
Lystro
procoptodon
Jerboa
archa
probably others

-ADDED temperature volumes for snow/arctic and desert.

-MISC Other general development tasnks such as added resource nodes, tweaked layout, landscape texturing, etc.

-MISC tweak of weather system/sky. STILL IN DEVELOPMENT

Cập nhật: 21 Thg09, 2016 @ 12:03am

2.51
-Adjusted max kill Z height from 50000.00 to 100000.00, doubling the maximum elevation players can attain before being killed.
-Adjusted Sarco and Piranha spawn rates for shallow water and inland water