ARK: Survival Evolved

ARK: Survival Evolved

Roraima
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Päivitys: 19.2.2017 klo 0.20

-Castaroidpocolypse!
Fixed spawner that did not count casteroids in water against limit, causing catastrophic fertility in Casteroid population. Populations have been culled and sterilized.

Päivitys: 18.2.2017 klo 23.22

-Castaroidpocolypse!
Fixed spawner that did not count casteroids in water against limit, causing catastrophic fertility in Casteroid population. Populations have been culled and sterilized.

Päivitys: 18.2.2017 klo 19.36

-Added new area in south that replaces the mountains with a more rugged explorable area
-some texture work in the north desert crater area
-a few new tree models more representative of the eventual pine trees the map will be using (still working on getting the temperate rain forest look right.)
-various landscape forming and texture tweaks/development

Päivitys: 21.1.2017 klo 13.34

Päivitys: 10.12.2016 klo 18.14

Päivitys: 10.12.2016 klo 15.13

Päivitys: 7.12.2016 klo 9.02

2.62
FIX for sky not rendering

Päivitys: 6.12.2016 klo 22.01

2.61
Beavers should no longer overpopulate
a few mintor detail tweaks
reset some time of day files back to original in hopes that this will keep the rain weather from transitioning too quickly (we will see.)

Päivitys: 3.12.2016 klo 14.06

PATCH NOTES
v. 2.6
-----------------------------------------------------
-FIXED issue with certain creatures not being counted against total creature count, causing them to keep spawning

-FIXED issue causing map.ark files to become very large, causing issues with backups and in general being bad. Fix related to above.

-FIXED increased flight ceiling

-ADDED LOD's(levels of detail) to cycad trees. Should result in greatly improved performance in certain areas of the map where the trees are used (swamp and N.E)

-OPTIMIZED tree meshes/materials of several tree species in addition to LODS of Cycads as above.

-ADDED fern species will now drop rare flowers and other resources (not only in swamp)

-ADDED All cycad trees now have a chance of dropping rare mushrooms (not only in swamp)

-ADDED new terrain to S.East of map featuring unique terrain feature. Still in development

-ADDED arctic island in S.West. Still in development. Features penguins.

-ADDED New creatures added:
Kairuku
Angler
Dunkleosteus
Eurypterid
Chalico

-ADDED Creatures from Scorched earth:
vulture
spineyLizard
moth
camelsaurus(?)
jugbug
rock golem (RARE)
mantis
dung beetle
gallimimus
Lystro
procoptodon
Jerboa
archa
probably others

-ADDED temperature volumes for snow/arctic and desert.

-MISC Other general development tasnks such as added resource nodes, tweaked layout, landscape texturing, etc.

-MISC tweak of weather system/sky. STILL IN DEVELOPMENT

Päivitys: 21.9.2016 klo 0.03

2.51
-Adjusted max kill Z height from 50000.00 to 100000.00, doubling the maximum elevation players can attain before being killed.
-Adjusted Sarco and Piranha spawn rates for shallow water and inland water