Team Fortress 2

Team Fortress 2

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Update: 30 Oct, 2015 @ 9:07am

Update 30/10

Based on feedback:

-Adjusted the overal pacing of the animation.
-Removed the sequence of sniper pulling the board to the side to inspect the dents.
-Adjusted the animation to be more fluid and less marionette-like - lungs breathe in and out, shoulders rotate and elbows rise and drop now. legs and knees also react in relation to what side the impact hits.
-Adjusted the animation to have a bit more weight when the projectiles impact. Arms move much closer to chest.
-Fixed minor clipping issues.
-Adjusted sound for when projectiles impact the board.

Update: 26 Oct, 2015 @ 5:37pm